Oceaneers Early Access Roadmap UpdatePark your raft and sit back, we've got some roadmap details for you! We're just over four months since early access release. In that time we've been consistently putting out…
"Modules, Building Grid & CUBERT" update out now!Modules, Building Grid & CUBERT - Things Are Getting Weird! It's patch time! (Full patch notes below). As with every new patch, we highly recommend doing a "save as" to create a…
New "Modules, Building & CUBERT" update on the public test.Modules, Building & CUBERT - Things Are Getting Weird! The new Modules & Building update, complete with new tech and feature updates, is now on the public test branch for you to…
"Face Slapping" hotfix!We discovered this bug thanks to Hirnsturz during German coverage on Twitch and YouTube (very entertaining, be sure to watch and follow on YouTube here ) If your save game from…
"Lights & Clothing" update out now!Lights & Clothing - Warm, Cold? Why not both! It's patch time! (Full patch notes below). As with every new patch, we highly recommend doing a "save as" to create a new save file.…
New "Lights & Clothing" update on the public test.Lights & Clothing - Survive in Style! The new Lights & Clothing update, complete with new tech and feature updates, is now on the public test branch for you to try right now. It…
Upcoming Changes: Clothing, Backpacks, Lighting & MorePark your raft and feed the gulls, we've got new stuff on the way! We're hard at work on the next patch, and we wanted to share some details! Yes, Fahrenheit is coming 🌡️ Two of…
"Drinks & Beverages" update out now!Drinks & Beverages - Time To Get Fizzy! It's patch time! (Full patch notes below). As with every new patch, we highly recommend doing a "save as" to create a new save file. The…
New "Drinks & Beverages" update on the public test.Drinks & Beverages - Time To Get Fizzy! We're putting the final touches on the new Drinks & Beverages update, complete with new tech and automation features! This is currently on…
Oceaneers Early Access RoadmapPark your raft and sit back, we've got some roadmap details for you! We're one month out from release and are ready to share part of the roadmap for the road to 1.0 release. Many…
More Automation & Steam Workshop for Translation ModsHello fellow Oceaneers! It's patch time! (Full patch notes below). As with every new patch, if you've been using only one save file, we highly recommend doing a "save as" to…
New Automation & Smoother Story ProgressionHello fellow Oceaneers! It's patch time! (Full patch notes below). We were finalizing some automation changes for the next automation pass and had to put up a critical fix for…
New Update Critical Fixes, Make Sure You Update!Hey folks! We unfortunately had to put a critical fix up today due to an issue that could delete save files when you deleted autosaves. Please make sure you are updated, it…
Upcoming Plans & State of the GameHello survivors! It's been roughly one week since our release and we've had a really positive response to the game which has been amazing. We've also had a bunch of feedback, and…
Automation, Improvements & Translation Mods Patch!Hello fellow Oceaneers! We're approaching 4 days since release and have the first patch ready to go! Patch notes are at the bottom if you just want those. Important: For existing…
Oceaneers is out NOW in Early Access!The ocean awaits. Oceaneers, your survival crafting adventure, is available now on Steam Early Access! After years of development, we're excited for you to be able to jump in and…
It's Almost Launch Time: Get ready to start your adventure!Oceaneers releases tomorrow on 13 April 2026! Ready for the waves? Fear not, getting started in Oceaneers is easy! Here are the approximate release times in a few time zones for…
3 Days Until Release! Here are the release times.It's almost time to get soggy! 3 days to go! Here are the approximate release times in a few time zones for 13 April 2026. Los Angeles: 3:00 am PDT New York: 6:00 am EDT London:…
Dev Diary #16 - What to Expect from Early AccessOnly 5 days until Oceaneers releases! Not long now folks. Early Access means different things to different people, and every game handles it uniquely. With that in mind, we…
Dev Diary #15 - Island Modules!As we countdown to release (now only 7 days away), we're taking a look at the modules system in Oceaneers. Let's take a deeper look! Just a quick reminder, the best way you can…
Dev Diary #14 - Visuals and Graphics OptionsWe're only 9 days until release, and wanted to share some information on the visuals that make up Oceaneers and the range of new graphics options we've recently added! Let's take…