UPCOMING UPDATE - Early NovemeberHello everyone, since there wasn't an update for some time we wanted to give you a heads up of what we're working on and what's to come next. New Features & Content coming in…
CONTENT RELEASE - Campaign Update, Endless WarHello everyone, been almost a month but we got a bunch of updates and fixes for you, and even a CONTENT expenasion, a whole new campaign mission that continues the story. As…
Hotfix 0.31- fixed bug where Feylan vortex chimera was causing massive mana gain to AI - fixed issue where you couldn't cap enemy throne settlements - fixed some situations where AI would…
Patch 0.2 Significant AI improvementsHello everyone, there were some big changes that we needed to do so it took us a bit more time to do it, here is a full list of changes. Next big patch is to be expected on 20th…
Content release on 20th JulyHello everyone, While we are working on next patch that will be released on 3rd July, we just wanted to give you a heads up that NEXT MISSION of the campaign will become…
Patch 1.1 Hotfix- fixed crashfix with niagara particles for some configurations - fixed issue with Destroy Rune on loading a game
Patch 0.1 - Improved AI and map generationEnemy AI/empires AI will use Rune spells now AI forming more empires is now tied to difficulty Will upgrade assets based on difficulty Will try to break free if you do not build…
Hotfix 0.4 - UX/AI and Manual battlesManual battles additional fix for unit ordering when archers are involved fix for avatars not being able to attack settlements in some cases after manual battles fix for avatars…
Weekly recap and plans for next weekHello everyone, thank you all for supporting us and believing in us! To close in on the first week we want to adress all the updates we did so you have them in one place First of…
Hotfix 0.32 - Raytrace Fix 2- fixed crashes related to hardware raytrace that were still happening to some users - enabled raytrace on/off in options - fixed issues with scaling sometimes not properly…
Hotfix 0.3 Performance, Mission 3 rebalance, bugfixesHotfix 0.3 Performance & Scalability - tweaked scalability and gave more options so that game can work faster on slower hardware (1060 GPU/3gb ram) IMPORTANT: If game stutters on…
Hotfix 0.2! Step by step!Visuals - Formation update part 1 - unit formations are now slightly better represented in manual combat UI - fixed issue with combat self-casted spells staying too long on…
Roadmap & First hotfixHello Elders, first of all, thank you all for your support on the launch! Early Access is one of the most difficult and hardcore game development processes there is, and there…
Hotfix 0.1Campaign - Fixed issue where Tarnished champion wouldn't trigger in certain situations - All artifact rewards in campaign are now properly given with their stats - AI cannot…
Atre: Dominance Wars launched at EARLY ACCESS!Greetings, Elders, we had to ask High Lords of Steam to help us out and they did. Now we are good to go! ATRE: Dominance Wars has officially launched into Steam Early Access.…
Preparing for Launch (EARLY ACCESS)Hello everyone! BIG NEWS After extensive testing and our players feedback, we decided that we want to grow this game through our community feedback, and this is why we are…
Early Access Launch date is 8th June 2026!Official release date Everyone, we're right at the end! The official release date for Atre: Dominance Wars is June 8! Time: 5 PM CEST / 8 AM PDT Mark your calendars and see you…
Atre: Dominance Wars PLAYTESTHello everyone, UPCOMING PUBLIC PLAYTEST We are doing a playtest this weekend as we are coming closer to our release. TIME START: 8th May, Friday at 17:00 (5:00 PM) CET (Central…