
We're launching into 1.0 on October 29!
Dear Survivors, We’re excited to announce that, after a year of Early Access, we’ll be releasing version 1.0. The release date is October 29, 2026. Mark your calendars! What…




Pixelsplit, Sidekick Publishing
Loot, shoot, and mow down zombie hordes in this bullet heaven fever dream. Embark on a deadly roadtrip, fuel your bus, decide when to extract – and get that sweet inventory management kick when that new slot in your backpack fits just right.
Can you survive the journey? Each trip is a unique adventure into the 2.5D pixel zombie apocalypse, with a new course that you decide. Gain experience and push further into an ever-escalating bullet heaven, where overwhelming hordes are met with ridiculous amounts of projectiles. Find new characters, figure out the most insane item combinations, and meticulously puzzle them into your backpack for optimal synergy.
Each stop pushes you closer to the final boss; or to that one legendary item combo that melts the undead like butter on a freshly grilled banana.

Can you find the best loot? Space is limited on your trip. Scavenge for the most ridiculously overpowered loot to cram into your tiny backpack - like any road tripper worth their salt, it’s on you to work packaging magic. Each Weapon and Item takes up blocks in your backpack. Arrange them just right, to have their adjacency effects stack and power up your weapons for ultimate zombie destruction power.
Recombine and craft your items into more powerful versions or unknown legendary new ones. Become lightning fast and dash between the zombies, or craft your gear into serious firepower that will make the horde crumble before you. Each level-up comes with a free airdrop, that might have just what you need.

Can you find the survivors? The real loot is the friends you make along the way. Fill your base with 10+ eccentric and powerful new characters, who’ll lend you their exceptional talents and unique weaponry. Find, rescue and recruit them all. So a new, completely different journey can begin for each new survivor. Let’s face it, you haven’t truly lived the deadly days apocalypse until you’ve donned the banana suit.

Can you escape the horde? Forget stopping at the rest stop for fries and a burger. On this roadtrip, every stop is a life or death decision. Every trip is different, levels are procedurally-generated and you make the choices.
Deadly Days: RoadtripSteam announcement
Dear Survivors, We’re excited to announce that, after a year of Early Access, we’ll be releasing version 1.0. The release date is October 29, 2026. Mark your calendars! What…
Deadly Days: RoadtripSteam patch notes
We just released a patch for the Bite & Bright (0.22.0) update. Added: Notifications in the inventory when it's your turn in coop Changed: World space cursor is the crosshair…
Deadly Days: RoadtripSteam announcement
Dear Survivors, Good news! Our second major summer update is out, and it’s a big one: Starting now, you can play with a friend in the new Couch Co-Op mode. It even works online…
Deadly Days: RoadtripSteam patch notes
0.21.6 (regression hotfix) Fixed: Penny savegame references not resolved correctly anymore (might still lead to some Penny win upgrade losses if you played between 0.21.5 and…
Deadly Days: RoadtripSteam patch notes
Balancing: We slightly lowered the threat level impact that the MKing Response Level has Changed: MKing Response Level 6 is shown as MAX now (to make clear that it doesn't rise…
Deadly Days: RoadtripSteam patch notes
Added: Progress counter over memo list in bomb POI / investigation board Balancing: Rat poison damage now not divided anymore by number of projectiles Performance: Caching some…
Deadly Days: RoadtripSteam announcement
Dear Survivors, Summer is just around the corner, and we want to give you a good reason not to expose yourself to the sun’s harmful UV rays. Instead, take a seat at your…
Deadly Days: RoadtripSteam patch notes
Improved: Leaderboards (Endless and Weekly Mode) now always pin your score when available Balancing: Loot zombie now ignores pushback Fixed: Broken minigun didn't show tooltip in…
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