October ReportHello everyone, I'm back better than ever. If you weren't caught up, I took a month-long break from gamedev. Except not really, cause I got bored of doing not much of anything…
September Report + HiatusHello everyone, As the title suggests, I will be taking September off from gamedev. However, I have entrusted some friends to work on certain elements while I'm taking a break,…
August ReportHello again, here comes another short and sweet blog update. Most of July has been spent implementing the difficulty options and the save slots, which required a lot of code…
July ReportHello again. As already stated, I am fully dedicated to finishing the alpha and bringing the game into a beta state. I will keep this short and sweet so that I can quickly return…
June ReportHello everyone, we're finally here. It is finally time to focus on the Early Access build. It took longer than I wanna admit but we did indeed manage to cross the milestone. The…
Final Demo UpdateHello everyone, yes the month is almost over so what happened, you may ask? I wanted to go extremely thorough with this so the update went beyond what was initially promised, so…