September Report + HiatusHello everyone, As the title suggests, I will be taking September off from gamedev. However, I have entrusted some friends to work on certain elements while I'm taking a break,…
August ReportHello again, here comes another short and sweet blog update. Most of July has been spent implementing the difficulty options and the save slots, which required a lot of code…
July ReportHello again. As already stated, I am fully dedicated to finishing the alpha and bringing the game into a beta state. I will keep this short and sweet so that I can quickly return…
June ReportHello everyone, we're finally here. It is finally time to focus on the Early Access build. It took longer than I wanna admit but we did indeed manage to cross the milestone. The…
Final Demo UpdateHello everyone, yes the month is almost over so what happened, you may ask? I wanted to go extremely thorough with this so the update went beyond what was initially promised, so…
May ReportHello everyone, Decided to post this early for once, just to change things up a bit. I’ll split this into two sections since I know some of you care more about the Early Access…
Fan Request Demo Update is LiveHello everyone, hope you all had a wonderful Easter. You guys had wonderful feedback during the Next Fest craze, so much so that I felt compelled to extend support for the demo,…
April ReportHello again. Yes, I waited an extra day just to make sure there was no ambiguity. To catch everyone up: I went on vacation in early March and then, unfortunately, got very sick…