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EMITIME

Otterweave Games Studio

A Roguelike Grid-based deck builder where music and beat are your strategies. Expand your deck as you defeat the enemies you encounter along the way, and fuel your attack with your rhythm!... And there are DOGs!

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About This Game

EMITIME is a rhythm-based deck-building game - where music is your strategy!

EMITIME combines rhythm, deck builder, and grid-based strategy to create something unique, and enjoyable! Perform attacks and move around the grid to the rhythm and activate your skill cards to defeat enemies!

Charge up your cards by attacking and moving on the beat, then activate them to deal great damage to the enemies!

Different cards have different ability and attack patterns... use them to your advanatge to defeat different enemies!

Pick new cards as you encounter enemies during the battles, and equip yourself with powerful skills to defeat them all!

EMITIME features a Roguelike Mode which allows you to replay the game more than one... if not many times! Expand your deck as you meet new enemies on the procedurally generated map!

Future Plans

This game will feature two different characters (and more to come...), each with different movesets!

There will be a story mode where you follow the background story of the characters which are from the past and future ... including the duo protagonists - Aldrich, a royal engineer from the past, and Albert a farmer / combatant from the future!

Community Activity

  1. EMITIMESteam announcement

    EMITIME X Anthro Festival 2026

    Hi everyone! I am happy to announce that EMITIME will be a part of the Anthro Games Festival again this year! To celebrate the event this year, I have edited an updated trailer…

  2. EMITIMESteam announcement
  3. EMITIMESteam announcement

    EMITIME @ London Games Festival 2026

    EMITIME is currently a part of the London Games Festival until the 20th April! As part of the New Game Plus Showcase in London, I have gathered a lot of feedback and it has been…

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