Operational UpdateFirst of all, sorry for the lack of updates recently. I've been busy with quite a few things behind the scenes, including some organizational work that I couldn't really talk…
Build Update.Build Update. UI update enemy AI fixes Rebalancing and dynamic difficulty (please let me know if damage from enemies is too heavy) some level artwork minor changes
Build updateGeneral update covering different aspects of the game, with a focus on AI improvements and level artwork.
hotfix- A holstered weapon can be equipped by pressing fast equip inputs instead of only the mouse scroll wheel.
HotfixesFixed grenade aiming when the preview arc breaks while targeting distant actors. AI Director tweaks to prevent enemy units from stacking in defend mode and not moving toward the…