Granser Act 2 & 3 Kickstarter launching September 30!Check out and follow the Kickstarter page here: https://www.kickstarter.com/projects/619768455/granser-act-2-and-act-3 I detailed everything pretty well, but if you dont want to…
Plans for Act 2 -3Hello again I have spent the last month or so exploring my options for Act 2 and Act 3, including even looking to break my independence and find a publisher for Granser... One of…
Patch #7.2Quick fixes: -Pugs worked before but at some point the array corrupted and this lead to crashes, now fixed. -Upon using Burst the per character directional combo display was…
Patch #7.1Added: -Experimental full keyboard rebind, including mouse button support. Actual useable mouse cursor will NOT be added, that would require a total rebuild of every menu, plus…
Month 1 updates recap.It has now been over a month since Granser - Act 1 has released. I want to thank everyone who bought and played the game, and extra thanks to anyone who left a review, it's…
Patch #7.3Fixed: -A BIG one, rendering and cameras. The game was having faulty scaling resulting in weird stretching lines especially visible during motion of the camera. This is now fixed…
Patch #7Petra Floor 3 is now OPEN! Get ready for a BIG surprise! The next 3 floors will be like this, this is something I have been planning for a while, weather or not this will be…
Patch #6.3Added: -1 more Dice duel, specifically against Petra in her hub. This also means an extra figurine to get and use. -Duel training added to Petra's hub, with brand new background…
Patch #6Added: -New optional town accessible in Chapter 11. -Pugs: There are 13 pugs found in towns, upon petting them Saragat will gain a permanent bonus of +1 max hp, and upon petting…
Patch #5.9Further attempts to address the stutter issue. If things go to plan you should NOT encounter stutters in the following areas now: -Combat, the vast majority of combat textures…
Patch #5Added: -Floor 2 mini-maps, forgot it before... Fixed: -When the last enemy dies, anything with a cast time, mainly spells; would still go off. This was obviously unintended, now…
Patch # 4Added: -Floor 2 of Petra's tower is now open. -1 new achievement for said floor completion. -3 new enemies. -1 new boss. -New dungeon mechanic, enabling further versions, this…
Patch #3Week 1 update. Added: -Title screen option to swap between gamepad and keyboard, you could always swap from the pause menu, but a lot of people didn’t even notice it.:( -2k and…
Hotfix #4Fixed: -Core enemies first fight HP was flipped with their later HP values, now fixed... -Core enemies small Focus and HP balance pass. -Petra floor 1 minor changes: Enemies…
Hotfix #3Fixed: -Edge case crash related to Burst strike resolved. -Food buffs didn’t clear when cooking a new meal, this allowed you to stack multiple food buffs simultaneously. This was…
Day 3 recap and a Roadmap of sorts.It's been 3 days since the game came out and I am positively surprised by how stable it is. This is once again due to the great testers I had. Dan, Silver, and LiquidLunchBox. I…
Hotfix #2FourthHotfix #2 Fixed: -HP Defence formula was broken, mostly for enemies, but in some situations for the player too. this has now been rectified. This will mean that some…
Patch #2Patch #2 Added: -Floor 1 of Petra's tower is NOW OPEN and can be completed. It's a bit of a hike in challenge, you must utilise the crest system and think of a strategy or you…
Hotfix #1Hotfix #1 Fixed: -Crash related to tutorials under unusual circumstances. -Crash related to combat surface functions related to gamepad connection. This needs further…
Patch #1Patch #1 Added: -Tutorial menu to the escape menu, this needs refinement since it has minor spoilers if read in full at the start. -Dream museum is now open, accessible from the…
Only 1 week till launch!Only 7 days remain until launch. As you can imagine I have been extremely busy. I am practically working myself to death trying to polish everything as much as possible, and put…