Hotfix for 1.2.0 - Including bugfixes accidentaly left out from the update!Hello friends! We forgot to include changes from a bugfix branch in the last release. We have just corrected that. The bugfixes in question were related to gamepad usage,…
Patch 1.2.0 — War, Famiglia and Controller in HandHello friends! Here it is: the 1.2.0 update for A Tale of Silent Depths! We are happy to bring this to you, and hope you dearly enjoy our improvements and new content! Highlights…
Seven Blasphemies is RELEASED! A New Roguelike from Crit42Hey, everyone! I wanted to share something special with our community: our new game, Seven Blasphemies, is now available on Steam! If you've enjoyed exploring the unforgiving…
Path to Update 1.2.0Hello everyone! Hope you are all doing great in the Depths! We here at Crit42 are already deep into planning the next update for A Tale of Silent Depths, the 1.2.0 Update, and we…
Patch 1.1.0 - More Merchants & SettlementsHello everyone! We're happy to announce Update 1.1.0, the first big content update for our A Tale of Silent Depths. Highlights This update brings the Powerhouse Merchant Arks,…
Update 1.0.4 - Fixes on Boss BattlesHello everyone! Another round of fixes, this time for more late game moments! Fixes: Fix on an dialogue/portrait error in the Merritt final fight with Admiral Insanity Fix on the…
Update 1.0.3 - Director polish and journal bug fixHello dear captains! Hope you have been doing great, surviving the Ocean and exploring the Depths. And thank you for your feedbacks on each detail, that's really important to us!…
Update 1.0.2 - Better performance and fixesHello captains! Thank you all for the feedback you have been giving, it has been crucial in getting some bugs squashed. Ealier today I had an deep insight (pun very intended)…
Update 1.0.1Hey everyone! Thank you all for the early feedbacks on the game! Sending this quick patch to deal with some bugs that were identified. The following fixes were made: Corrected…
A Tale of Silent Depths is Out Now!Hello everyone! Today is finally the day. After years of development, worldbuilding, testing, rewriting, balancing, cutting, adding, doubting, improving, and diving deeper than…
A note about the AI Director - What it is and how it worksHey everyone! Coming to tell you a little bit more about something that might cause some confusion, so I want to be very clear about it! One of the systems we are very excited…
The Release Draws Near... Are You Ready, Captains?Hey everyone! The release of A Tale of Silent Depths is drawing closer and closer. So, captains… are you ready? These past weeks have been a rush of final polish, small…