Update 10Cloud Saves I added Steam cloud saves to the game, which was a highly requested feature. This means that save files should now be automatically synced between multiple devices.…
Update 9Endless quests The most common feedback I’ve received is that players are disappointed that there are no new quests after finishing the game. A common suggestion has been to add…
Update on the full releaseI want to give a quick update on my progress towards the full release. The roadmap I posted in April is proving to be a bit too ambitious. The first 2 months went well, and while…
Update 8I had a lot more planned for this month than I actually got done. The same thing happened last month, so my planning has been a little optimistic. But it’s not all bad, I did add…
Small PatchFixed performance issues with propeller engines Fixed invisible helicopter rotors Fixed upgrade hint in the wrong place Fixed slow backwards taxing Improved explosion visuals
Update 7Last month I laid out a plan for May. Unfortunately not everything on the list made it in. But I did get a good amount done, and I would rather release what is ready than hold it…
Update 6This update is focused on physics improvements. The goal was to add more depth without sacrificing the accessibility that makes Aviassembly what it is. I hope this update strikes…
The future of AviassemblyEdit: Unfortunately, this roadmap has proven to be a bit too ambitious. The game will not ship in August of 2026. It's been a year this month since the early access release of…