
MIRO hotfix 1.3.5
Hi everyone! This one is a quick hotfix for a compass issue. The way to the droppod was sometimes not shown correctly. This is now fixed. I have new content being developed, but…




The last crew member in an abandoned spaceship. You have to unravel this mistery by yourself. MIRO is a narrative driven exploration game set in a procedural universe. Explore, survive and discover its secrets in this thrilling adventure where you set your own path.
Explore uncountable planets while you seek the truth about your own existence in this narrative driven procedural journey.
Awaken in an abandoned building in an unknown location, find your way back to the scientific spacecraft MIRO.
Follow an intriguing story about human nature and greed, and discover how you got here.
Guided by a fractured AI, it's up to you to solve the mysteries of the spacecraft and its missing crew. Perhaps even find a way to preserve humanity.
Explore procedural worlds, filled with life and secrets to be discovered.
Each planet is unique, with procedural fauna and flora, making the unknown really unknown.
Each planet brings more clues on how to survive on this vast universe.
Find ways to improve your gear. Collect materials on the surface and use them to develop technology advancements to help you survive the dangers that lurk in each planet.
Your suit, weapons and traversal methods can be upgraded as you see fit.
Procedural planets with tiered progression
Collect resources in order to upgrade your gear
A wide array of equipment to obtain and upgrade
Exploration based progression
Day and Night cycle
Dynamic fauna that interacts with each other and the player
Free exploration, overcome challenges your own way
MIROSteam patch notes
Hi everyone! This one is a quick hotfix for a compass issue. The way to the droppod was sometimes not shown correctly. This is now fixed. I have new content being developed, but…
MIROSteam patch notes
Hi! I've pushed a hotfix build into the main branch of MIRO, it fixes the following: - Problem verifying empty tags, resulting in some dialogs no properly triggering - Problem…
MIROSteam patch notes
Hi everyone! A quick update with a few fixes: - Fixed creature animation offset - Fixed not being able to jump after a ledge grab - Added mission marker for some planetary…
MIROSteam announcement
Hi everyone! It's been a while, but I have one update before we go into the Summer Sale! (Yeah, if you are planning on buying, wait for a few more hours! It will have a good…
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