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1812: The Invasion of Canada

1812: The Invasion of Canada

HexWar Games, Hunted Cow Games

1812 features fast, intuitive and fun gameplay that involves teamwork and strategic planning in a historic and educational setting. This is THE GAME for people who want an enjoyable and manageable introduction to historic/conflict based games.

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The year is 1812. Great Britain and her allies are battling Napoleon for control of Europe. In response to British seizure of American ships and goods, the young United States declares war on Britain and invades Canada. You and up to 4 other players take command of the armies of the British Redcoats, Canadian Militia, and Native Americans, or of the American Regulars and American Militia to decide the fate of the Americas. The action takes place on a huge historically accurate map that spans the United States and Canada from Detroit to Montreal. Players from each faction cooperate to gain control of key towns and forts.



1812 features fast, intuitive and fun gameplay that involves teamwork and strategic planning in a historic and educational setting. This is THE GAME for people who want an enjoyable and manageable introduction to historic/conflict based games.

In 1812 - The Invasion of Canada, players take on one of the roles of the major factions that took part in the War of 1812. On the British side these are represented by the British Regulars (Redcoats), Canadian Militia and Native Americans; and the American Regular Army and American Militia comprise the American players. Players for each side will cooperate with each other in order to plan and conduct their campaigns. Each side will attempt to capture Objective Areas on the map. When a truce is called, the side that controls the most enemy Objective Areas wins.



  • 3 Scenarios – 1812, 1812 (Short) and 1813.
  • Play solo vs. 3 AI difficulties
  • 60 Cards (Movement & Event)
  • Up to 5 player hotseat multiplayer.
  • Faithful conversion of the original board game.

Community Activity

  1. Game Update 4.2.2: Movement Fix

    Commanders, Game Update 4.2.2 is now available. This small update fixes an issue that could cause a computer-controlled army to move one territory farther than its movement card…

  2. Hotfix 4.2.1: Battle Dice Fix

    Commanders, Hotfix 4.2.1 is now available. This update fixes an issue that could prevent newly rolled battle dice from being counted, causing combat to repeat instead of…

  3. Major Update 4.2.0

    Commanders, Update 4.2.0 is here, bringing a new way to step back from the front line and understand the whole campaign: the Strategic Overview. Open it at any point during play…

  4. Game Update v4.1.2

    A small update is now available. Fixed a rare battle softlock where overlapping physical dice could assign the Militia flee result to a British die.

  5. Game Update v4.1.1

    Two small fixes in this update: Corrected the 1812 scenario setup. Fort Erie now starts with the intended 2 British, 2 Canadian, and 1 Native American unit, while Fort George has…

  6. Game Update v4.1

    We've just fixed a couple of bugs that made there way into the previous update: Fixed the green and red region highlights used when placing and moving troops. Fixed the missing…

  7. Game Update 4.0

    Engine and compatibility Updated the game to a much newer version of the Unity engine. Computer opponent The computer opponent has been improved across the board, and Easy,…

View all activity