
Enginefall Closed Community Playtest: September 24-28
It’s been a little while since Steam Next Fest, and a lot has happened with Enginefall since then. Next Fest gave us a huge amount to learn from. We watched how people played,…




Enginefall is a player-driven crafting shooter set on colossal, post-apocalyptic megatrains. Start in the tail alone or with friends as you scavenge, craft, and build your way to First Class. Seize better gear car by car, and escape with high-value loot to upgrade your personal home on the rails.
Enginefall is a new type of crafting multiplayer shooter. Board a colossal megatrain with your crew at the back, scavenge and build compact makeshift bases, push forward for better gear, then retreat to your Dagger shuttle to grow stronger and climb the train classes.
Enginefall takes place entirely on colossal moving trains. From cramped tail slums to lavish first-class cars and guarded engine rooms, every carriage is a living space to loot, fight over, turn into a base, or eventually claim as part of your own rolling home as you climb from tailie to conductor.
Enginefall is built around human opponents and allies. Raid trains with friends, defend your makeshift bases, and clash with other players over key routes and resources, with every encounter having the potential to flip from cooperation to conflict in a heartbeat.
Scavenge as you go and turn whatever you find into useful gear, armor, and structures. Throw together compact bases for respawns and storage, craft upgraded gear as you move up the train, and adjust your loadout on the fly instead of sticking to a single pre-set build.
Turn your Dagger shuttle from a rust bucket to a sleek assault craft, and eventually take control of a fully player-owned Marauder train. Expand from a single carriage into a chain of workshops, bunk rooms, and gun decks, then keep it supplied by hitting Titan trains and defending your moving fortress from rival conductors with your crew beside you.
EnginefallSteam announcement
It’s been a little while since Steam Next Fest, and a lot has happened with Enginefall since then. Next Fest gave us a huge amount to learn from. We watched how people played,…
EnginefallSteam announcement
Game development can look very different from the finished features you eventually get your hands on. Behind the Team is a new series where we’ll occasionally pull back the…
EnginefallSteam announcement
The Enginefall Creator Program is officially relaunching, and applications are now open. We want to work more closely with creators who are excited about Enginefall and want to…
EnginefallSteam announcement
We’ve updated the Enginefall Rewards page, giving you a new way to earn exclusive in-game rewards ahead of launch. Wishlist Enginefall Add Enginefall to your Steam Wishlist and…
EnginefallSteam announcement
If you’ve read our previous posts, you know Steam Next Fest was A RIDE. More than 400,000 wishlists and a metric ton of feedback confirmed the excitement around Enginefall and…
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EnginefallSteam announcement
With the wrap of our Steam Next Fest Demo and 14 days of Playtest, we wanted to share a few stat highlights to celebrate the hundreds of thousands of players that tried…
EnginefallSteam announcement
First, thank you to everyone who jumped in, raided the Titans, reported bugs, shared feedback, posted clips, and helped us put Enginefall through its largest test so far. This…