Hotfix - 1.05.020Just a quick one today. Only 3 fixes, before we get back to the next proper update. Effective radius of the fire station now properly follows the fire station when moving…
Hotfix - 1.05.0191.05.019 Changelog \ Effective radius of the firestation now properly follows the firestation when moving it FIXED] Ordering a commander to join a division that is not in…
Patch - 1.05.018Hi everyone, Today we have a new patch for you. This one touches on a number of issues that has been reported. Primarily some performance fixes to avoid stuttering issues, some…
Hotfix - 1.05.017Hey everyone, Putting out a hotfix for an issue around fires and their ability to spread in unintended ways. This fix includes a few different changes as the issue arose from…
Patch - 1.05.016Hello everyone, We've got another patch today and since the tempo of these have been updated to allow more fixes and testing they're now occuring less frequent than 1-2 times a…
Hotfix - 1.05.015Hi everyone, We have another hotfix today. This one mostly focused on a number of different pathfinding issues for navy units. Navy pathfinding should work much better now. This…
Hotfix - 1.05.014Hey everyone, Got another hotfix for you today. We've been primarily focused on tracking and improving autosaves based on reports of autosave crashes, it continues to be illusive…
Hotfix - 1.05.013Hey all, Got another hotfix for Strategic Warfare! We're continuing to follow up on pathfinding issues and still trying to figure out why some users are still getting crashes or…
Hotfix - 1.05.012Hi everyone, Thank you for sending in your fresh logs. While the issue is not yet fully pinpointed it did give us a very good direction. A number of fail safes were added into…
Hotfix - 1.05.011Hi everyone, As some of you probably know, some players have been experiencing crashes when autosave gets triggered or when they overwrite a save manually. I'd like to thank…
Hotfix - 1.05.010Another hotfix to help resolve some of the most common issues. Note we're aware of an issue where demolishing buildings don't offer a refund properly. We're working on it! Hotfix…
Hotfix - 1.05.009: Autosave/save crash fixFinally identified the culprit behind the on save crashes. Decorations. Not all, but some. Saving with them in the city would essentially freeze the game on saving, push it into…
Hotfix - 1.05.008Hotfix Changelog \ A potential crash when loading an existing save file. The crash is linked with a specific save file version and a fix for a locked production chain…
Hotfix - 1.05.007Hotfix Changelog \ "Finish the tutorial" achievement can now be properly... achieved \ Heritages no longer show they provide Region stability bonus in any form as…
Hotfix - 1.05.006Hotfix Changelog Fixed an issue where the Pounder gun artillery unit wouldn't unlock as it should when you reach the appropriate development stage.
Hotfix - 1.05.005Hey everyone, got a number of fixes for this hotfix. Thanks for all the feedback that's been coming in, we try and go through everything and get back to you. Recruitment A note…
Hotfix - 1.05.004I've noticed some lingering issues regarding pathfinding (for example issuing the move command to behind an AI controlled ocean region). This will be addressed ASAP. In the…
Hotfix - 1.05.003Hotfix Changelog Fixed an issue where immigration for The British Isles were too low to register meaning playing on those maps would prevent your population from growing.
Hotfix - 1.05.002Hotfix 1.05.002 Changelog Fixed an issue in the second tutorial "Modern Warfare", where if you click Central Europe while having your infantry division selected the Tutorial soft…
Kaiserpunk: Strategic Warfare - Available Now!Governors! Kaiserpunk: Strategic Warfare Update is officially out now! After months of talking about what’s coming, it’s finally time to get your hands on it. New frontline…
Strategic Warfare Update - Launches Tomorrow August 13thGovernors! Big news! Tomorrow at 3pm CEST we’ll be releasing Kaiserpunk's new warfare update, Strategic Warfare. It’s been a long time in the making and now it’s finally time!…
Dev Diary 23 - Diplomacy & TradeHello folks, It’s not long until it’s release day for the Warfare update now, but today is D-day. D as in Diplomacy! While Warfare is the big focus for the update, there’s going…
Dev Diary 22 - RegionsGreetings governors, The frequency of our dev diaries has ramped up, as the new Warfare Update draws closer! We hope you're as excited as we are! Last time, in Dev Log 21, I went…
Dev Diary 21 - Building a City While Conquering the WorldHello everyone, Before we kick off today’s dev diary I’d like to let you all know there’s actually a new feature in Kaiserpunk that we somehow forgot to mention during our…