
INANIMA Demo Is Out Now!
INANIMA Demo Is Out Now! Step into SPIRA, a mysterious food production facility where Jacob Miller has agreed to take part in a ten-day food trial. What begins as an opportunity…




A survival horror game set in the isolated facilities of a strange corporation. Search for limited supplies, and fight terrifying creatures to reveal the truth behind the Lazarus project. Be part of something that will change the future of humanity.

Jacob Miller's life is a mess, with no future.
Everything will change after receiving the invitation to participate in the last stage of a new food product.
During the ten days that the trial will last, the participants will undergo a strange program of physical and sensory stimulation based on a new way of understanding food production and human nutrition.
The trial will be carried out in full isolation at the Spira food and nutrition facility.
Be part of something that will change the future of humanity, be part of Spira.
INANIMA is a classic survival horror experience with a pixel art aesthetic. Solve puzzles, investigate secrets, and face nightmarish creatures as you fight to keep your life and sanity safe.
Detailed Pixel-Art aesthetics with dynamic lighting.
Combat system with a wide variety of ranged and melee weapons.
Aim at enemies' vital areas to deal more damage or shoot at their limbs to slow them down.
Use resources to upgrade your weapons and equipment. Make your weapons more powerful or precise.
Terrifying enemies with behaviors that will adapt to the environment.
Enemies are sensitive to light and sound.

INANIMASteam announcement
INANIMA Demo Is Out Now! Step into SPIRA, a mysterious food production facility where Jacob Miller has agreed to take part in a ten-day food trial. What begins as an opportunity…
INANIMASteam announcement
INANIMA and LAMENTUM: Two Stories, One Universe Many of you have asked us whether INANIMA is connected to LAMENTUM. The answer is yes. Both games share the same universe,…
INANIMASteam announcement
Hello everyone! It has been a while since our last update, and today we want to share with you some of the changes and improvements we have been working on over the past few…
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