
10 picks from gamescom to wishlist today
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Hide. Solve. Run. Survive. In a near-future dystopia ruined by the Yellow, Aila must rely on observation and ingenuity to escape a world where light is lethal. Copy objects from the environment, adapt under pressure, and create your own way forward in this dark cinematic stealth adventure.
As the clock strikes 4:AM, Aila wakes in a city that no longer follows rules. A near future dystopia lies in ruins, consumed by a substance known as the Yellow.
With Yellow everywhere light has become a threat. Survival is no longer about strength; it is about awareness, improvisation, and knowing when to disappear.
4:AM is a cinematic side-scrolling stealth adventure built around player driven problem solving. You will sneak through broken environments, evade continuous dangers, and survive moments where hesitation means death. Instead of following fixed solutions, you copy objects directly from the world around you and repurpose them to create your own way forward.
Furniture, debris, light sources, and functional tools can be duplicated and used. Elements such as electricity, water, and fire exist naturally in the environment and react based on materials and context.
There is no single correct solution.
With N.O.D.E., you can duplicate objects from your surroundings and reuse them creatively. Every object can become cover, a distraction, or an escape depending on where and how you place it.
Each challenge supports multiple approaches like stealth, misdirection, or risky improvisation. Survival doesn’t care how you solve it. Whatever works, works. There’s always more than one way through.
Objects react differently depending on how they’re used. The same element can protect you, expose you, or turn the environment against you.
Enemies react to sound, movement, and disruption. Staying hidden is ideal but sometimes running is the only option.
Events unfold around you. Intervening is optional and sometimes dangerous. Your actions affect who survives and how the story concludes.
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gamescom-pleted it mate
4:AMSteam announcement
The lights are on... The demo for 4:AM is now live, and you can now step into the brutal, near-future dystopia of a world consumed by The Yellow. You play as Aila, a survivor on…
4:AMSteam announcement
Hey everyone, The 4:AM Playtest is now live, giving players an early look at our cinematic stealth adventure set in a brutal world consumed by The Yellow. You play as Aila, a…
4:AMSteam announcement
Hello, We've been busy tinkering away at a build for playtesting since London Games Fest and now have something that we're ready for feedback on. The sign-up for the 4:AM demo…
4:AMSteam announcement
Hey everyone, We’re thrilled to announce that 4:AM is part of London Games Fest, and we’ll be at the physical showcase on the 16th and 17th of April where you can get an early…
4:AMSteam announcement
As the 4:AM team this is our first announcement, but it won't be the last. We've started sharing more recently and plan to keep it up. 4:AM is a cinematic stealth puzzle game.…