
Early access update 09
improvments: Added several difficulty slider on the options menu: Added a slider ranging to x0.75 to x2 the amount of health recovered upon pickup. Added a slider ranging to…




Find a way out of here and get back to earth in FLAW, a retro-FPS inspired by cult classics: Unreal, Quake 2, Half-Life and many others. You and the Flaming Dawn’s passengers were looking for a better life among the stars, you have yet found only despair and darkness.
You Had Embarked to the Outer Rim.
The Ship You Were On Has Been Boarded.
Now you’re waking up in a jail complex on an unknown planet, beaten and left for dead.
Find a way out of here and get back to earth in FLAW, a retro-FPS inspired by cult classics: Unreal, Half-Life, Halo and many other.
You and the Flaming Dawn’s passengers have been abducted while on the way to a distant colony on the Outer Rim. You were looking for a better life among the stars, you have yet found only despair and darkness.
through the metal environment of this hive-planet and face many living and dead dangerous creatures.
your way out of here and use any weapons your fallen enemies had but be careful on your bullets management.
the crew and the passengers of the Flaming Dawn. Even if most of them are civilians without proper training, any help can make the difference.
a fate worse than death and uncover the truth behind these abductions.
FLAWSteam announcement
improvments: Added several difficulty slider on the options menu: Added a slider ranging to x0.75 to x2 the amount of health recovered upon pickup. Added a slider ranging to…
FLAWSteam announcement
improvments: Made some changes in the "Waking up" level to make it more interesting Improved the car camera handling, it'll less go through geometry Fixes: Added some missing…
FLAWSteam announcement
Apologies,I couldn't do much this week, I had a version control software issue which took me several days to fix. I also added a step by step guide to help me fix save bugs if…
FLAWSteam announcement
improvments: Changed some dialogues in the first jail level to make the story clearer. Upon collision the car now plays sounds. Improved the performances while in combat with a…
FLAWSteam announcement
improvments: Worked on the enemy AI pathfinding and performances. Staggered enemies now can drop their live grenades. Improved performances while shooting in full auto mode.…
FLAWSteam announcement
improvments: Added a level selection screen Added a skip introduction button Improved enemies AI pathfinding Buggy's turret are now accessible to the player You can now flip the…
FLAWSteam announcement
Not a lot of changes but important ones improvments: The buggy camera is more stable, the driving feels better. It's not perfect yet but it is a good start. Added a ticking…
FLAWSteam announcement
Here is the list of what I've done the last two days according to your feedbacks improvments: Improved menu navigation with controllers Made some passageway in the desert 3rd…
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