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Half Sword

Half Sword Games, Game Seer Publishing

Half Sword is a physics-based medieval combat simulator featuring historically accurate XV-century arms and armor. We are not afraid to show the brutal nature of medieval combat with in-depth blood and gore features.

ActionAdventureIndieSimulationEarly Access

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About This Game

Half Sword is an immersive, physics-based medieval combat simulator that offers players a unique experience of becoming a commoner-turned-knight, fighting brutal tournaments in 15th-century Europe. With innovative gameplay mechanics, you can wield your weapon with precision using your mouse, feeling the intensity of each clash as you ascend the ranks to face formidable opponents.

Immerse yourself in the rich tapestry of history with our meticulously crafted collection of historically accurate arms and armor. Experience the diverse and vibrant array of armor from history, offering players an authentic glimpse into the past.

Become the champion of the Arena by besting your opponents in various brawls and tournaments. Prepare for an unparalleled combat experience where your every move matters. All animations and maneuvers are meticulously designed with a strong foundation in realism.

Your control over weapons is genuine, as we have crafted a combat system based on the expertise and feedback of Historical European Martial Arts (HEMA) practitioners and sword fencers. Through this dynamic system, players can immerse themselves in the intricacies of swordplay and learn the art of the game's combat mechanics.

Survive bloody battles to gain renown and claim wealth to buy new equipment or forge your own armor and weapons tailored to your combat style. Feeling confident? Bet on your success to potentially boost your earnings and further your progress.

Every story needs an end, and in Half Sword, it often means losing your head - quite literally. As this is a simulation game, death is final…


Be Warned: Half Sword is an extremely violent and gory game. I mean… we do have a Chief Blood Officer. Witness skull-crushing blows, limb decapitations, and gruesome displays of entrails and bloodshed, all intricately tied to the weapon and armor choices of both you and your opponents.

Community Activity

  1. Half SwordSteam announcement

    WIP Wednesday: Time-lapse Tourney

    Enjoy this time-lapse of the tourney card created by the very talented Miłek! Some of you may have missed Frank shadow dropping a WIP/devlog earlier this week check it out here.

  2. Half SwordSteam announcement

    WIP Wednesday: Cuirass

    This Wednesday, we have another cuirass design for you! A south German cuirass, found in artwork from Tyrol and Austria. Depicting an alla tedesca design with typical details…

  3. Half SwordSteam announcement

    WIP Wednesday: Burning Webs

    Nothing quite like cobwebs to set that creepy mood of the crypts. This WIP additionally showcases some of the fire FX the team has been working on. What aspect of the Crypts are…

  4. Half SwordSteam announcement

    WIP Wednesday: Crypt & Energy

    Apologies for keeping you waiting. A little late of a WIP Wednesday, this video showcases a couple minutes of just messing around in the Crypt and a full showcase of the new…

  5. Half SwordSteam announcement

    Translator and VO recruitment

    Hear! The Jester of Frankenburg is calling for you to join the lists! Lend us your quills and voices, We are seeking passionate linguists that are also native speakers of the…

  6. Half SwordSteam announcement

    WIP Wednesday: Percussion Instruments

    This WIP features percussion instruments, some call it the backbone of music; we see it as an opportunity to keep the beat on your enemies. Whether you're banging the drums,…

  7. Half SwordSteam announcement

    WIP Wednesday: Arrow Time 1475

    In this showcase, we can see what Frank has been cooking up to improve and expand upon crossbow gameplay. Based on player feedback, the reloading of the crossbows has been…

  8. Half SwordSteam announcement

    WIP Wednesday: The Enforcers

    Enjoy this time lapse of the Enforcers by our senior 2D artist Miłek. This WIP Also features two new tracks by our composer Goodmalware. Dust to Dust Always a King Giovanni…

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