RATATAN v1.1.14 Hotfix Patch NotesThank you for playing Ratatan. From this update onward, update information for all platforms will be consolidated into a single set of notes. Items marked [All Platforms] apply…
Progressing to Episode 3: FAQ and Planned FixesThank you for playing Ratatan. There are currently issues with the requirements for progressing to Episode 3 and the display showing which melodies have been collected. We are…
Ratatan: Upcoming Bug Fixes and UpdatesThank you for playing Ratatan. We have been reviewing your reports and feedback and are currently working on the following fixes and improvements. We apologize for the…
RATATAN v1.1.11 Hotfix Patch NotesResolved Issues DLC Fixed an issue where purchased and activated DLC was not being applied correctly in-game. Players who have already purchased the DLC will receive the…
Ratatan's Full Release Is Here!Ratatan Version 1.0 is out now on Steam! The Nintendo Switch 2, PlayStation 5, and Xbox Series X|S versions also launch today. Enjoy Ratatan on your platform of choice! To…
RATATAN v1.1.9 Release NotesHighlights The journey’s final destination is here! Episodes 3 and 4 have been added! Story content from Episode 3 onward is now available. Clearing Episode 2 unlocks Episode 3.…
Ratatan Full Release FAQCategory Q A Purchase Platforms Which platforms is Ratatan available on? Ratatan is available on PC (Steam), PlayStation 5, Nintendo Switch 2, and Xbox Series X|S. Versions for…
Review: Ratatan (Switch 2) - Patapon-Style Rhythm-Action Strategy Returns, With A Roguelite Twist Ratatan is a crowdfunded spiritual successor to Patapon, featuring rhythm-action strategy with a roguelite twist.
Ratatan × hololive Special Collaboration Livestream Announced!Ratatan's official release is just around the corner! To celebrate the upcoming launch, we're excited to announce a special collaboration livestream featuring hololive talents…
‘Ratatan’ Development Diary: Special Edition – Complete‘Ratatan’ Development Diary: Special Edition – Complete Opening Remarks Hello everyone, I’m Hiroyuki Kotani, the game designer for “Ratatan”. Was wondering if you all enjoyed the…
Version 1.0 Global Launch TimesHello, RataTEAM! Ratatan Version 1.0 officially launches on October 15! Version 1.0 will launch simultaneously worldwide on Steam, Nintendo Switch™ 2, PlayStation®5, and Xbox…
‘Ratatan’ Development Log #10: What Was Gained through Kickstarter?‘Ratatan’ Development Diary #10: What Was Gained through Kickstarter? In our previous post, we looked back on the 30-day journey of our Kickstarter campaign, analysing the data…
“Ratatan”Development Diary #9: 30 Days on Kickstarter“Ratatan”Development Diary #9: 30 Days on Kickstarter In our previous post, we shared the process of creating our Kickstarter page and video, as well as the excitement on launch…
Ratatan Development Log #8 Kickstarter BeginsRatatan Development Log #8 Kickstarter Begins In the previous article, I talked about how we first introduced Ratatan to the world at BitSummit. Then, the day we had been working…
Ratatan Is Coming to Tokyo Game Show 2026!Hello, RataTEAM! Ratatan is returning to Tokyo Game Show 2026! This year, we’ll have a playable demo and giveaways at the GSE booth. Whether you’re discovering Ratatan for the…
Ratatan Digital Pre-orders Are Now Open!RataTEAM, hello! Digital pre-orders for Ratatan are now open! The Nintendo Switch™ 2, PlayStation®5, and Xbox Series X|S versions are now available for pre-order, and you can…
Ratatan Development Log #7 BitSummitRatatan Development Log #7 BitSummit In the previous article, I talked about the importance of creating the UX Video for our Kickstarter campaign. From this point on,…
Ratatan Development Log #6Ratatan Development Log #6 The UX Video In the previous article, I explained how Kickstarter became our first major milestone, marking the point where Ratatan evolved from an…
Ratatan Development Log #5 Kickstarter as a GoalRatatan Development Log #5 Kickstarter as a Goal In the previous article, I talked about how Ratatan's direction finally became clear once both the gameplay concept and the…
Ratatan Development Log #4: Finding the Visual ConceptRatatan Development Log #4: Finding the Visual Concept In the previous article, I looked back on how we moved forward with prototype development before our game concept had been…
Ratatan Development Log #3: The First PrototypeRatatan Development Log #3: The First Prototype Our first prototype ultimately failed. At the time, we didn't fully understand why. Looking back today and rereading the original…
Ratatan Development Log #2: Early Game ConceptIntroduction This time, I'd like to look back at our original game proposal. At this stage, there were no gameplay screenshots, and many aspects of the game had yet to be…