DevBlog #72Filipe - Lead Programmer This month I worked mainly on two fronts. The unified systems for footsteps visual effects (VFX) and sound effects (SFX). The system just scales all…
Patch 0.21.772 is now available!Hey Islanders, Thank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.772. Full…
DevBlog #71Filipe - Lead Programmer I have been busy refactoring some stuff related to the game’s security and bug fixing but also some updates to mechanics: Migration system: Most of the…
Patch 0.21.734 Now Available!Hey Islanders, We're deploying a new build to Evrima. You may need to restart your Steam client if the update is not immediately available to download. Evrima Public Branch -…
Patch 0.21.720 Now Available!Hey Islanders, Thank you to everyone that participated in our recent Hordetest. Official servers are being taken down as we update the Evrima Public Branch to 0.21.720. Full…
DevBlog #70Ariel - Programmer This month I was looking at various issues from the horde test and making related changes. I also made a small change to nesting; after taking an egg, the…
DevBlog #69Filipe - Lead Programmer I’ve been working on fixing UI issues and preventing some exploits. Kentrosaurus has a few reflection bugs where it's dealing damage in unintended ways…
DevBlog #68Who’s ready for Director’s Commentary 2: Return of the Donblog? It’s just me again. I’m going to play a bit of catch-up with some Hordetest info and some immediate plans. Since…