Dev Diary #037 – Trench Phase, Rations and AmmunitionHello everyone, We’re currently working on several features for the Trench phase, which are so closely interconnected in terms of balancing that we’ve decided to implement them…
Small Patch 0.13.3Patchnotes Improvements Added winter coats in trench and battle Improved performance for NPC troop calculations slightly Minor NPC outfit adjustments Bugfixes Fixed issue where…
Small Patch 0.13.2Patchnotes Balancing Reduced reputation loss with Laroche and Hennek on the "Outsider" hard mode setting Bugfixes Fixed a potential error when a soldier is panicking Fixed…
Small Patch 0.13.1Patchnotes Balancing Added a requirement for the Storyteller skill that the soldier must have been in the troop for at least 3 months Bugfixes Fixed potential error in lieutenant…
Road to End of War Update 0.13 – now live!Update 0.13 for the Road to End of War is now live! The key features of this update are: New skills, stories and improvements Seasonal clothing and uniform variations Preliminary…
Dev Diary #036 – Uniforms & Seasonal ClothingHello everyone, Over the past month, we’ve been working on several projects simultaneously. Alongside new diary entries, we’ve also started developing a major new feature for the…
Dev Diary #035 – Physical ConditionHello everyone, last week, the first update of our Road to End of War was released. As well as a number of improvements, it also included a significant change that we haven’t…
Small Patch 0.12.2Patchnotes Bugfixes Fixed issue where soldiers with the Diehard skill could not recover their last injury or complication Fixed "rescuing wounded soldiers" task not being deleted…
Small Patch 0.12.1Patchnotes Bugfixes Fixed an error when cancelling projects internally Fixed an issue where looted provisions from battles were not being received Fixed an incorrect ration turns…
Road to End of War Update 0.12 – now live!Update 0.12 for the Road to End of War is now live! The key features of this update are: New system for remaining project turns More detailed project feedback display Numerous…
Dev Diary #034 – Balancing and ProjectsHello everyone, We’ve decided to take a slightly different approach to our dev diaries going forward. Whereas previously we always talked about finished features, we now want to…
Roadmap Update: Road to End of WarHello everyone, today we want to talk about an addition to our Early Access roadmap. According to our original roadmap, the next major milestone would have been the French…
Small Patch 0.11.5Patchnotes Bugfixes Fixed error in a fallback variant of Dog Tags story Fixed rare issue where player soldiers were treated as surrendered at start of battle Fix a rare error…
Small Patch 0.11.4Patchnotes Balancing Removed slot limitation for "Delousing Station" project favour from lieutenant increase lice reduction from "Delouse Soldier" project Changed "Delouse…
Small Patch 0.11.3Patchnotes Balancing Increased default lice growth Changed lice to be reduced when a soldier is in hospital except at low hospital capacity (previously lice would increase at low…