City Corner #14 - Shaping the EnvironmentHello Mayors! We are back with another City Corner turned Dev Diary! After taking a closer look at the design choices of Park Adventures, it is time to turn our attention to…
Open Beta for PerformanceHello Mayors! We have opened a new Open Beta branch on Steam featuring a few updates we would like your perspective on! This Beta includes improvements to almost every LOD model…
City Corner #13 - Designing Park AdventuresGreetings Mayors! Time has come for another City Corner! Although, this time we are switching things up a little with something different: a Dev Diary! We sat down with our…
Cities: Skylines II is part of the Paradox Interactive Autumn Sale!Cities: Skylines II is part of the Paradox Interactive Autumn Sale! Grab your favorites (or finally try that one you’ve been eyeing) before the deals end! You can get up to 90%…
Expansion Pass 2 Out NOW!https://store.steampowered.com/app/3579840 https://store.steampowered.com/app/3725980 Iceflake's first Expansion Pass is here! With the continued development of Cities: Skylines…
Patch 1.6.2f1 - Autumn BreezeHello Mayors! Patch 1.6.2f1 is now live, bringing a number of improvements to gameplay mechanics, such as garbage truck logic, citizen financial behavior, and company renting…
Official Q&A Thread | 2026You asked, we answered, and will continue to answer! Our official Q&A Thread is now open in the Paradox Forums! Whether you're looking for answers or want to ask a new question,…
City Corner #12 - Collected QuestionsHello Mayors! Previously, in the world of City Corners, we talked about our next patch and what kind of changes you can expect from the upcoming update, which will arrive in…
City Corner #11 - Autumn BreezeGreetings, Mayors! Our next update is on its way, and in this City Corner, we will take a closer look at some of the changes coming with the upcoming patch. We will go through a…
City Corner #10 - Expanding the Modding ToolsHello Mayors! It’s time for another City Corner, and this time, we will be talking about an aspect in Cities: Skylines II that hasn’t really been touched upon in our previous…
City Corner #9 - Happy Six Months!Hello Mayors! Six months ago, we at Iceflake Studios took the mantle of development of Cities: Skylines II. Since then, our primary goals have been to improve the game, address…
Patch 1.6.0f1 - Summer SolsticeThis patch can affect some custom maps, but loading of old maps and savegames is supported. Gameplay: Fixed a bug where citizens would always travel to the shop with the most…
City Corner #8 - Transforming the TerrainSummer is here, Mayors! Welcome back to another City Corner, where we will be going through the upcoming changes that will arrive with our next patch, Summer Solstice! This patch…
Hotfix - Patch 1.5.10f1This patch should not affect mods, and loading of old savegames is supported. After our previous patch, we received a lot of reports about being unable to save, or receiving…
Update to Saving BugHello Mayors! We are currently working on a fix for the saving bug, so if you're experiencing an issue with your save action getting stuck, please try launching the save with…
Patch 1.5.9f1 - Morning DewHello Mayors! Patch 1.5.9f1 is now live, bringing improvements to the vehicle pathfinding and fixes to some of the bugs you have reported through PDX Forums! There is also a…
City Corner #7 - Morning DewHello Mayors! It’s that time again, where we look at the things that are in store for you in our next patch! This time, the focus has been on vehicles and their pathfinding. We…
City Corner #6 - Community ChatGreetings Mayors! Sini here, the Community Manager for Cities: Skylines II. In this City Corner, we will be talking about all things Community and really get into how community…
Hotfix - Patch 1.5.8f1Hello Mayors! This patch should not affect mods, and loading of old savegames is supported. After our latest patch, we received a lot of reports about the long loading times that…