Update 1.0.07 patch notesA very special thank you to everyone who is helping us track down and fix all these annoying lag issues! Your savefiles and feedback makes a huge difference! It's also wonderful…
Update 1.0.06 patch notesThis release focuses mainly on fixing several reported game breaking crashes. If you're still experiencing crashes, please keep reporting them via the in-game "Send feedback"…
Update 1.0.05 patch notesThank you to everyone reporting issues. Sending us savegames with your feedback helps a lot! Here's the list of changes / fixes / updates in this patch: Fixed two random game…
Update 1.0.04 Patch notesAnother day, another update! This updates contains the following improvements / changes: Fixed an issue that caused pig farms to not properly produce pigs Fixed an issue with…
Update 1.0.03 patch notesWhat is this? Two updates in one day?? It sure is! Here's a list of things fixed in this update: Fixed a bug that could cause a soft lock if you destroyed the last builder's hut…
Update 1.0.02 patch notesThanks to everyone who is reporting issues and providing feedback both in the Discord server, via the Steam forums and using the "Send feedback" button in-game! Here's the short…
Version 1.0.01 changelogWe're releasing a quick hotfix for the 1.0 release because a nasty bug that prevented multiplayer games from starting properly managed to sneak in! FIXED An issue the caused…
Folklands 1.0 is OUT NOW!We did it. Folklands has officially left Early Access and 1.0 is available now! Folklands started because the four of us wanted to make the kind of settlement builder we grew up…
Demo version updatedHi everyone! In preparation for the release later today, we've updated the demo, so you can all play the most up-to-date version, even in the demo! Enjoy!
FIVE WAYS TO WIN. ONE DAY LEFT.When three brothers and a close friend make a game together, eventually somebody is going to ask the important question: Okay, but who won? For most of Early Access, Folklands…
YOUR NEIGHBOR HAS OIL - YOU HAVE WINE. FIGURE IT OUT.As your settlement gets larger, trying to produce absolutely everything yourself can start becoming a bit of a problem - maybe your map has plenty of Oil, but not much good land…
HOW FOUR GUYS ENDED UP MAKING FOLKLANDSWe're a team of three brothers and one very close friend who is basically a fourth brother, and we originally started making games for a pretty simple reason: we like playing…
GOOD LAND IS GETTING HARDER TO FINDYesterday, we said Folklands 1.0 means More Folk. More Lands. There is, unfortunately, a small problem with the second part: The good land isn't always where you want it to be!…
MORE FOLK. MORE LANDS.MORE FOLK. MORE LANDS. Folklands 1.0 launches September 9. A journey that started almost 4 years ago is almost coming to an end - or is it a new beginning? This is the moment…
Changelog 0.9.0.2This is a minor update to fix an issue that prevented the game from launching via OpenGL
Changelog 0.9.0.1Huge thanks to everyone playing the new builds and reporting issues! We read all feedback, so keep it coming. Here is a list of issues fixed in the current release: (Fixed in…
Folklands 1.0 Launches September 9 + Quality-of-Life Update Available NowHi everyone! We have two exciting pieces of Folklands news to share today: Folklands will officially leave Early Access and launch into 1.0 on September 9, 2026. We have also…
Release 0.9.0Today’s update focuses on improving the information available to you while managing your settlement, making important systems easier to understand, and addressing issues reported…
Games of NorwayNext week kicks off the "Games of Norway" event, and Folklands is partcipiating together with a whole slew of other Norwegian-made games! If you haven't yet, check out the…
Patch notes 0.8.5.1A small bugfix release today to fix an annoying issue. Thanks to everyone reporting bugs and giving feedback here and on Discord! Fixed Fixed a bug where the Builders hut would…
0.8.5 The Multiplayer update patch notesHey everyone! This mini-update adds some long-awaited new features, specifically centered around multiplayer, but with some goodies for non-multiplayer gamers too! Map seeds are…
Mini devlog #3 - Multiplayer and Nostalgia"Let's make the game we want to play, with all the things we like from these other games, but let us focus on playing together, not against each other!" When we started…