[VLOG #03] CRPGs are dead?"The safest way to convince someone to fund your game... is to prove that you can make it without their funding." — Giacomo Montagnoli Oi there, flatmates! This has undoubtedly…
GLASSHOUSE - DEMO out now!"After the applause, the lights quietly fade, the curtain falls, and no one knows what happens next." — The Director The very first PUBLIC DEMO of GLASSHOUSE is finally OUT NOW!…
[DEV-BLOG #14] Voice Acting, Steam Demo and KickstarterOi flatmates! Last time we left off just before Gamescom and, as you well know, a lot tends to happen during that short window of the year: Between being featured in the…
Gamescom 2026: IGN's Awesome Indies Announcement & NewsletterOi flatmates! Today, we can finally announce that GLASSHOUSE will be at Gamescom 2026 -- an especially important event for us, and the perfect stage to start unveiling our plans…
[VLOG #02] Writing Hell.Oi flatmates! Six months after our last episode, we're finally back to tell you what goes on behind the scenes at the FLAT28 Collective. In the most intimate way we know how.…