
Base 1.4.2 and DLC 1.0.2 are both up
Again one small hotfix to try to finally stop the 'final level to intro' bug once and for all. I believe this should do it this time. Of course, don't try to reproduce.;) But…




A retro shooter inspired by classics like Wolfenstein and Doom. Think of it as a tribute, a love letter to the games that defined a generation, with a few modern touches of my own. It’s tough, fast, and demands skill, just the way those old-school shooters did.
Step into the chaos of Darkenstein 3D, a bullet-dodging retro FPS set deep behind enemy lines.
Inspired by the brutal pace of Return to Castle Wolfenstein and the glory days of late 90s shooters, this game blends secrets, explosive physics, and a story driven by desperation… and a dog.
You play as the Hobo Guy: a furious American drifter lost in enemy territory, armed with nothing but a shotgun and pure vengeance. It’s 1940s Germany, and though you’re outnumbered and outgunned, you won’t back down. This isn’t about justice, it’s personal!
Gunther, your loyal companion, was taken during a Nazi raid. Now he’s locked away deep inside enemy fortresses. To get him back, you’ll need to push your limits through an uphill battle against the Axis forces. Along the way, you’ll uncover alien secrets, strange powers, and hidden horrors in a world crumbling under war.
Fast, brutal, skill-based. Darkenstein 3D doesn’t hold your hand. Enemy projectiles can be dodged, but survival requires sharp movement, precise aim, and quick thinking. Every battle is a deadly dance of strafes and corners. No cover mechanics, no aim assist, just raw gunplay.
Take on 13 handcrafted levels that steadily raise the stakes. Explore castles, caves, valleys, and desert towns. Unlock doors with hidden keys, discover secrets, hunt for treasure, and push your score higher and higher.
You won’t fight alone. A vicious rat companion joins the bloodbath, lunging at enemies and sowing chaos in close quarters. Combine him with grenades and mines for maximum destruction. He’s small, angry, and always hungry.
Explosive gore, ragdoll physics, and debris-filled firefights: every shot feels heavy, and every kill looks painful. Enemies fly, gib, and collapse in glorious carnage as the battlefield crumbles around you.
No microtransactions. No battle passes. No currencies. Just one complete, standalone retro FPS the way it used to be.
Built over four years by a single developer, Darkenstein 3D is a passion project turned full campaign. It’s hard, it’s funny, it’s handcrafted, and it’s packed with hours of replayable carnage.
Darkenstein 3DSteam patch notes
Again one small hotfix to try to finally stop the 'final level to intro' bug once and for all. I believe this should do it this time. Of course, don't try to reproduce.;) But…
Darkenstein 3DSteam patch notes
Hey all, this is a hotfix-y update to sort a couple things I saw after the last update. This is for both for DLC and base game, mostly the former, so since I don't want to spam…
Darkenstein 3DSteam announcement
Hi everyone! The 1.4 update for the game is finally here and it is a bit late, since I wanted to do this before the DLC released, but I hope it will be worth the wait. This is a…
Darkenstein 3DSteam announcement
Hello everyone, Total Trampage, the DLC for DARKENSTEIN 3D, is out now! You fought through castles, bunkers, caves, and desert towns to get Gunther back. A sensible person would…
Darkenstein 3DSteam announcement
Hello everyone! I’m thrilled to announce Darkenstein 3D: Total Trampage, the first DLC and paid content for the game. It’s the closest thing to a Darkenstein 3D Gold Edition: the…
Darkenstein 3DSteam patch notes
Hi everyone! The checkpoint system had improved but that caused a huge hitch on touching checkpoints. I have managed to remove that! I don't see any new bugs from it in my build,…
Darkenstein 3DSteam patch notes
Hey everyone! It's another week, another update. This one is mostly focused on ironing out the save states and more importantly, stop bugs related to continuing the game, some of…
Darkenstein 3DSteam patch notes
Just a very quick patch today, to fix blood and gibs defaulting to 0 on new installs, and remove some dev stuff that was left in by mistake. Cheers!
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