Update 1.0.11General Fixed: Some skills did not track removed effects in the mission completion panel. Fixed: The distribution of equipment categories in the arsenal has been adjusted;…
Update 1.0.10General Fixed: The ending cutscene would not play after the final dialogue sequence on the ship. Combat Fixed: The “Locked-on Target” passive ability was not working. Fixed: The…
Update 1.0.09General Reworked ambient sounds on most levels of the ARES ship. Combat Fix: Reinforcements would finish their running animation before reaching their designated positions. Fix:…
Patch 1.0.07General Experience gained from the “Crystalloid” faction has been increased by 30%. Experience gained from the “Blood Crater creatures” faction has been increased by 20%.…
Patch 1.0.05General Changes: Masterwork gear no longer grants an experience bonus and now provides 5 bonuses. Changes: The layout for comparing three implants in the arsenal has been…
Patch 1.0.04General Fix: The Lampurator mini-boss was not spawning in waves. Balance "Hunter's Bounty" Effect: Increased the required number of effects to gain an action point from 3 to 5.…
Update 1.0.03General Improvement: Increased reliability of saves. Fixed various localization errors. Mission Fixed a bug that made it possible to complete the "Red List of Tenebris" mission…
Update 1.0.01General Fix: Some errors leading to a complete stop of the battle. Fix: Incorrect generation of operations when some were already planned Fix: The selected class role was not…
Tenebris: Terra Incognita has been released as version 1.0!The day has finally arrived! Version 1.0 of our game, “Tenebris: Terra Incognita”, has been released! It’s been a hell of a long journey for us. The team came together full of…
Pre-release announcement. Version 1.0 launches tomorrow!Friends, we’d like to remind you that Tenebris launches tomorrow! The game will be available at a 25% discount for the first week. For existing players who’ve been playing during…
14 September: the release of ‘Tenebris: Terra incognita’ version 1.0!14 September: the release of ‘Tenebris: Terra incognita’ version 1.0! Friends, September is finally here. And that means there are 14 days to go until the release of Tenebris:…
Devlog #19Hi, friends! The game’s release is getting closer and closer—September 14 is just around the corner! Now is the perfect time to tell you about the massive amount of work we’ve…
Devlog #18Hi, friends! Finally, we’ve gotten to the girls with the big guns! Snipers in Tenebris are quite canonical; this class boldly and confidently delivers the highest damage numbers…
Devlog #17Welcome, Space Marines! While game development is in full swing, we’d like to tell you about the Medicus archetype. Medicus This heroine will be an indispensable part of the…