Patch 1.16.5a - stability fixesHullo! This is yet another in the series of random fixes. If the game already works correctly for you: splendid, have a fabulous day! If not, this might help. And if you're into…
Patch 1.16.3 - tiny fixy-fixesHallå! Just a few smol things again in the long tail of post-update glitches. 🐛 Stop the camera from clipping into the terrain in one specific glade corner This should fix the…
Patch 1.16.2(a) - more smol fixesHullo! This is yet another in the series of "which system compatibility quirks did we miss during beta testing". It fixes startup failures on GeForce NOW, and some Linux…
Patch 1.16.1 - just some fixesHullo! Just a few small things: 🎨 Fix normal mapping strength in GLB (clutter). Switch to the glTF-standard OpenGL convention. 🐛 Fix two rare crashes when editing stairs 🐛 Fix…
Wood, Flowers, Workshop & moreI can't believe it's been two years since Tiny Glade shipped:D I was secretly hoping we could launch this chonk of an update on our anniversary. Some of the features here have…
[BETA 1.16.0] Patch NotesHi, all! This is a shared post for all the beta patch notes 📝 It will be updated continuously until the beta is ready to be released. Thank you for all your F6 reports ♥ Build…
[BETA 1.16] Wood, flowers, Workshop, ...Yarr harr me hearties, it's time to unleash the kraken! We’ve been taming it for a while but it might still be a bit spiky and capricious. With your help, we’ll house-train it to…
Dev Diary: Wooden Walls (and...?)Hi, everyone. I hope you're well! A considerable amount of time has passed since our last dev diary. This one we've been cooking for a while, and now that it's in a…
Tiny Glade now on macOS (Apple silicon)Hey y'all! We're happy to announce that Tiny Glade now runs on macOS! We sneakily released the Mac version two weeks ago as a semi-secret beta, and it went well, so now it's…