
Bullet Fest Balance Update
Hey everyone, been awhile since the last update. I am not great with balancing so all the feedback has been wonderful! Biggest thing I've been told is that bosses feel too easy…




Pet animals to gain abilities and watch them fight alongside you. Collect different combinations of animals to help you beat down waves of rogue androids.

Never Ending Beyond is a roguelite where you must pet Animals to survive.
You play as the CareTakerUnit, an Android with the ability to pet animals that help you in combat.
Uncover the mystery that lies at the edge of the Beyond, a shattered planet filled with androids, animals, dinosaurs and more!
Each animal comes with a unique weapon and passive. Create your own combinations of weapons and passives to survive.
A story that unravels the more you play.
Large areas to explore and discover while having to engage in combat.
3 Unique Levels. Featuring Animals, Dinosaurs and Mythical Creatures respectively.
Combine weapons and passives from different creatures to create your own unique builds.
Semi-procedural levels. Pre-designed layouts, with random spawns each time.
A garden area where you can relax and plant the loot collected from the Beyond.
Boss fights at the end of each level.
Never Ending BeyondSteam announcement
Hey everyone, been awhile since the last update. I am not great with balancing so all the feedback has been wonderful! Biggest thing I've been told is that bosses feel too easy…
Never Ending BeyondSteam announcement
Hey all, I just want to say thank you to everyone who has gotten the game, played it or reviewed it. I'm so sorry for the lag and softlocks some of you must have endured. Rest…
Never Ending BeyondSteam patch notes
Basic optimization improvements, but should have significant impact Pet Info UI blocking petting animations at home Fix for being able to see multiple interact prompts at a time…
Never Ending BeyondSteam patch notes
Fixed loss of ability to attack in Origin Boss Fight Fixed Chip Pickup softlock issues Added Health Bonus override for garden numbers over the limit. (For demo players save…
Never Ending BeyondSteam patch notes
Bugs Fixed: - fixed grid editor ui issues - fixed grid placement movement issues - Prevented soft lock if a maxed out chip is discovered - Grid only auto opens on the first time…
Never Ending BeyondSteam patch notes
- Increased enemy kill requirement by 2 per level - Enemy health now scales by +1 every 2 levels instead of every 3.
Never Ending BeyondSteam patch notes
Fixed issue where Garden doesn't re-appear after a run Slightly increased boss hp Fixed resolution bug on the Steam deck Fixed Dragons Breath and Hells Gate working…