Critical Mass (v0.8.2)Knocking a few more things off my request list with this update before I dive back into the Sector 4 - Phase 2 content I have planned. Adaptive Shield This is something I saw in…
Filtered Noise (v0.8.1)In the push to finish multiplayer, I've been putting off some quality-of-life requests that needed more work on the user interface. Now that I've had a little time, I think it's…
Four Galaxies: Special Steam CelebrationToday we're joining forces with three other space games for the Four Galaxies Steam Celebration! Star Vortex, Reality Break, Star Valor and Astronomics all have big updates…
Multiplayer (v0.8.0)I've never put as much testing and work into a single update as I have this one. The last couple of weeks really did feel like the quiet before the storm, but the storm is…
Recalibration (v0.7.95)Testing of the new multiplayer mode continues behind the scenes. While that's going on, I've been checking off a load more QoL requests that were on my list. A lot of these came…
Full Thrust (v0.7.91)The graphics are finally getting to where I want them. For the first time I didn't need to create custom artwork for a news post... the header image is just a screenshot taken…
Ice and Fire (v0.7.9)This began as a hotfix, but then I started messing around with some new weapon ideas. So alongside the bug fixes, there are now a load of quality-of-life improvements and some…
Zombies (v0.7.8)Ok, so we don’t have actual zombies. Not like the amazing Space Pirates and Zombies. If you haven’t played it, you absolutely should... just don’t ask about the sequel. Anyway,…
August 27th: MultiplayerNot many visible changes in this update, but there's a huge amount of work happening behind the scenes. As a result, don't be too surprised if a few strange bugs pop up in…
Conduits (v0.7.6)The Summer Sale is in full swing, and with it has come a wave of feedback from players discovering the game for the first time. This update is almost entirely driven by…
Close Combat (v0.7.5)This... is a big update. The main feature is Close Combat, a completely new playstyle built around giant space swords, energy torches and aura weapons that reward diving in to…
Close Combat: Dev UpdateJust wanted to give a quick update on progress. The next major update is the Close Combat Update, introducing an entirely new playstyle built around getting up close and personal…
Specialists (v0.7.2)Another pretty large update for the class system this time. I've posted this as a regular update though, as I don't want to become one of those games that thinks everything is a…
Hotfix (v0.7.16)I don't usually post news for hotfixes but yesterday's update broke a few player builds. So, after some reflection and discussion, I've made a couple of changes listed below.…
Chain Reactions (v0.7.15)I've decided to split this next update into two parts, this being the first. Simply because Early Access games can lose trust quickly if they don't get regular updates, so I…
Glossary (v0.7.13)Finally got this thing working so thought I'd throw it out in a quick update. The game now has a built-in Glossary that lets you look up factions, ships, items, and legendary…
Sector 4 - Phase 1 (v0.7.11)Sector 4 is finally here. Well, the first phase of it. I wanted to get as much content into the final part of the storyline as possible, so it has been split into three phases…
Balance and Performance (v0.7.05)This update was supposed to be a hotfix, but I ended up adding so much to it that it’s basically become a set of balance overhauls based on some recent feedback. The abridged…
Mod Support (v0.7.0)Ok, as mentioned in the last post... I kind of lost track of my plans over the last few weeks. It started when I was trying to figure out how I was ever going to follow through…
Nebulas + Mod Support IncomingOk, so I know I said the next update would be Sector 4... One of the perks of being a solo dev is complete control over my priorities. One of the downsides is that I have…
Weekend Sale: 15% DiscountStar Vortex is currently 15% off for the week-end! If you missed the Spring Sale, there’s a short window to grab it again at a 15% discount. You’ve got 48 hours to pick it up…
Hotfix (v0.6.22)A lot of testing for Star Vortex happens on Steam Deck, and I recently noticed the framerate taking a dive. This update improves performance there, along with gains on all…