Upcoming Content Update! Help Playtest!Hi all: ) Mickey here. I've been working hard on the first big content update for the game. Let's pick a cool name for it... how about, "The Modifiers Update"! Not that exciting…
New Languages, Bug Fixes & Some Exciting News! 🎉Hey everyone! It's been a little over a month since Order Automatica launched, and what a journey it's been! We've been working behind the scenes to improve the game, bring it to…
1.00.25- Adds German and French localization - Fixes bug where placing unit in cell where unit is about to be summoned causes double units in a cell - Fixes bug where candle SFX were…
Order Automatica is out! Launch recap, PAX West & what’s nextHey everyone! It’s been a few weeks since Order Automatica officially launched, so we thought this would be a good moment to look back at everything that has happened around the…
Tiny balance change and some small fixesHi all, Another small update today, and the first one that includes a small balance change: ) I increased the scaling for an end game enemy called the Golden One. Now, I didn't…
1.00.24- increase scaling of golden one - fixes units dying in super speed - fix for triggering cell effects multiple times - fix for spamming draw again - make super speed a little…
Overkill Hotfix and Small UpdateHi all, Big apologies to anyone this affected, but it looks like I broke the saving of overkill numbers on my last update. It was brought to my attention that the record for…
1.00.23 - Hotfix and UpdateHotfix a problem for saving overkill numbers Better display for really high number True cap for attack and defense
Higher Speeds & Higher NumbersThree whole days for an update!! I know, ridiculous, but I went to Seattle to meet with my mysterious Polish publishers on Tuesday (jk we've met before 👽). It was fun - Seattle…
1.00.22Adds an increase-game-speed button to top right of screen so that speedup is more obviously available during shop phase, updates icons of battle speed buttons Increases max…
More small fixes : )It's been three days since launch... sleep alludes me... is there something meaningful here beyond the game's surface level appearances??? jk I'm fine 😜 I appreciate all the…
1.00.21- Abandoning ritual after 9 wins in Serpent's Arena will now award you Understanding and save highest Overkill instead of just quitting out - Getting tons of Understanding…
More lil' fixes! Patch to version 1.00.20Another day another patch 😅 Hehe - overall people don't seem to be running into anything terrible, but I'm doing my best to prioritize any run stopping bugs or really annoying…
Patch Notes for version 1.00.20positive cell effects to match highest attack/def buff in one go instead of one by one audio/graphics settings apply on start screen automatically instead of having to open…
Hotfix #1Hi all: ) Thanks for an exciting launch day! We're working hard to address any issues that people bring to our attention. I just pushed out our first hotfix, version 1.00.19,…
Order Automatica is OUT NOW! 🎉TL;DR Order Automatica is OUT NOW! A tactical roguelite autobattler played on a tiny 3×3 grid - or, as we like to call it, chess with demons. Available on PC, PlayStation 4 & 5,…
Order Automatica is expanding in Asia!Hey everyone! With the launch of Order Automatica just around the corner, we have one more piece of news we're really excited to share. We're teaming up with Comma 49…
The Ritual Is Ready!Mickey here: ) Order Automatica first started about 4 years ago when I had a random idea that got me excited enough to whip up a quick prototype: What if Super Auto Pets, but on…
What Happens Between Battles? The Core Loop of Order AutomaticaIn Order Automatica, every battle is only one part of the ritual. Before your units clash, you have a chance to prepare. After the battle, you return to that preparation phase…
Order Automatica launches September 4!Hey everyone! We can finally say it. Order Automatica launches on September 4, 2026. And when we say launches, we mean pretty much everywhere: Steam • PlayStation 4 & 5 • Xbox…
How Much Content Awaits You in Order Automatica?One question we often see is: "How much content is actually in the game?" Since Order Automatica is all about discovering new synergies and strategies, we wanted to give you a…
How Pixel Art Shapes Order AutomaticaFrom the very beginning, one of our main goals with Order Automatica was that everything feels instantly readable. When you’re juggling rituals, placement, and choices, we wanted…
Canonical Rituals: Designing Asymmetrical ChallengesWhen I first started working on Order Automatica, Canonical Rituals wasn’t meant to be the “main” mode. It kind of became that by accident. Originally, the plan was simpler - you…