Version 1.18- Brightness, Contrast, and Shadow Depth Settings added. NOTE that the previous Brightness setting will be reset to default. - Added a timer that shows when the last save was…
Stability Patch Hotfix #6Fixed an issue where loading certain checkpoints could omit required level sections, causing players to spawn outside the level and fall indefinitely. Existing affected saves are…
Stability Patch #5- Fixed Crashes on the Spaceship "Save Eden" scene - Improved stability on the Spaceship in general
Demo Progress Transfer Patch #4Added automatic progress transfer from the Demo "Many doors" level streaming fix
Stability patch #3Gamepad support bugs were fixed Some item-picking-up system bugs were fixed (Leo's card)
YOUR JOURNEY BEGINS HEREDear players, the moment has finally arrived: Cognition Method is officially live on Steam! Thank you to everyone who has stood by us through the years, and a warm welcome to…
Cognition Method, a First-Person Puzzle Game From an Ex-Cyberpunk 2077 Developer, Announced for PC Cognition Method is an upcoming first-person, atmospheric sci-fi puzzle game inspired by 2001: A Space Odyssey, set to release on PC on September 1.
Release Date AnnouncementOfficial Release Date Announcement! Hi everyone! We are completely confident in the quality of our game and have fully realized everything we envisioned for the gameplay and the…
PHOTO MODE CONTEST!We added a photo mode to Cognition method So now you can freely fly around each location and dive into virtual photography in the neo-brutalist environments and architecture…
Achievement Unlocked!Achievement hunters, get ready - we've packed the game with 42 achievements waiting to be unlocked, and not all of them will come easily. Sure, you'll earn the usual achievements…
Steam Deck Integration ImprovementsAnother fresh update for Cognition Method! Better sound, music, and voice-over mixing, improved Steam Deck integration, a cleaner UI, and updated game collections If you have a…
How to do everything wrong, and still be proud of itIf you're reading this, you probably already know about the Cognition Method. We've been working on it for around six years, and I can honestly say it's the most important thing…
Darkness FallsPsychological Horror We aim to create a deeply emotional experience. For us, horror is a narrative tool, one that heightens the player's sensitivity at just the right moments,…
DEMO UPDATE: REAL ACTINGHey everyone! We're happy to share a new update for the demo with a couple of changes we've been working on for quite a while. Real Voice Acting One of the biggest milestones for…