VEIN News: Ragdoll ImpactHi all, and welcome to another VEIN News update! We are really close to 0.025 and will hopefully be getting it out very soon, barring any major bugs (and if there are unforeseen…
VEIN News: Mountain ViewHi all, and welcome to another VEIN News! We have a lot to cover in this one. First off, we've just released Hotfix 7 and 8. It includes a bunch of the fixes mentioned in this…
VEIN 0.024 Hotfix 7Drastically reduce rubberbanding in multiplayer Drastically improve dedicated server performance Faster server browser Don't show the death marker in permadeath mode Death marker…
VEIN News: Stunlocks & SpeedometersHi everyone! Welcome to another bimonthly update. We've mostly been working on visual related features, but have done a few gameplay changes here and there, as well as some…
VEIN News: Sokudo CommuteHi everyone, and welcome to our bimonthly news update. We've been making steady progress towards integrating some of the new art, doing some 0.025 work, and as usual, bugfixes.…
VEIN 0.024 Hotfix 6Correct firefighter helmet position Correct medical menu displaying the wrong HP-per-second Fix ResetVehicleParts not working for some vehicles Fix crystal item having no bottom…
VEIN 0.024 Hotfix 5Fix containers not blocking chair exits Fix being able to attach two attachments to the same gun Fix police car physics being incorrect Fix water source labels always reading…
VEIN News: Vehicle PartsHi everyone, and welcome to the new update! The start of July was a lot of bugfixing primarily as we're trying to reduce some of the more critical bugs while also keeping on…
VEIN News: Bows & BelltowersHi everyone, and welcome to another news update. This has been a very eclectic two weeks, as we've released three hotfixes and continue to work on new features for 0.025. We've…
VEIN 0.024 Hotfix 3Fix minor issue with automatic dropped item removal Add 'remove items in radius' buttons to admin menu Restructure game file structure to make future update downloads faster Fix…
VEIN 0.024 Hotfix 2Improve mass state networking (corpses) Improve player groups networking Fix lumen making underground caves bright Fix some couch/chair positions Fix basmati and wholegrain rice…
VEIN News: Planks, Pylons, and PatchesHi everyone! It's the 15th, which means it's time for our news update. We released Hotfix 1 shortly after our last news post, and we're currently working towards Hotfix 2, which…
VEIN 0.024 Hotfix 1Fixes: Fix things detaching from cars in multiplayer Add some extra log info for bad item spawns in the world Reduce verbosity of some spammy logs Fix not being able to use…
VEIN News: Head PresetsWelcome to the first news post since 0.024 dropped. So far the reception's been pretty good despite the bugs, which we're actively working on for the first hotfix. Hotfix 1 For…
VEIN 0.024VEIN 0.024 is now live on Steam. The first major map expansion (with over 60 new locations), condition rebalancing, spawnable furniture and containers, sub-inventories and…
VEIN News: Loon LakeHi everyone, and welcome to our regular VEIN News update! We're very close to 0.024, so most of the work in the last couple weeks has been polish and bugfixing as we are…
VEIN News: Save SystemsHi everyone! Welcome to our newly-bimonthly news post. Like we said last time, we're reducing the frequency of updates to bimonthly due to the time they take to write. We want to…
VEIN Weekly: A-FramesHi everyone, and welcome to another VEIN Weekly. It's been a relatively slow week for us as we work on more backend fixes and behind-the-scenes improvements, so this is going to…
VEIN Weekly: Apple Seeds & AddictionsHi everyone, and welcome to another VEIN Weekly! We have a decent amount to present this week, and we hope you enjoy it. As usual the changes in this post are not in the base…
VEIN Weekly: Stressful ConditionsHi everyone! Welcome to another VEIN Weekly. This week, we put out Hotfix 4, fixing a variety of smaller issues. We've been working on a few new features as well. Let's get into…
VEIN 0.023 - Hotfix 4 ReleasedLD fixes Fix plants loading improperly Fix item count text displaying on selected items even if the item is not stackable Improve algorithm for distance checking Fix inconsistent…
VEIN Weekly: KnitboneHi everyone, and welcome to another VEIN Weekly! There's a lot of behind the scenes work going on right now at the studio, but we're excited to show you a bit of what we're…