
Developmental Branch Patch v0.15.0.4
Hey everyone, I have pushed a new update to the developmental branch. Please restart your game client to update. Your current saves should work ok, however several updates do…




Build your spaceship, manage your crew, and explore the cosmos whilst trying to keep your crew alive and your ship fully functioning. This challenging survival colony sim features deep simulated ship systems and a whole universe to explore.
SpaceSlog is a challenging and unique spaceship and colony simulator that focuses on shipbuilding, crew interaction, exploration and survival. Inspired by games such as Rimworld, Starship Theory, Dwarf Fortress and X-COM, as well as iconic media such as Firefly, Stargate Universe and The Expanse.
Your colony ship is destroyed, and with it humanity's final hope is lost to the dark, cold void. But somewhere, deep within the slog, drifts a barely functioning life pod. Alone, hungry, and lost in space, you command a motley crew of ragged survivors and must guide them through a time that has come to be known as the SpaceSlog era.
Explore. Trade. Battle. Survive. Thrive!
Build your ship any way you choose.
A new generated galaxy every time you play.
Meet other factions, friend or foe.
Manage your crews moods and needs.
Trade with passing ships and factions.
Electrical power simulation. Build cables, generators and batteries, or even solar panels to harvest energy from stars.
Atmospheric simulation. Place down gas generators, gas scrubbers, air tanks, ducting and air vents to carry gas around your ship. Wear the correct equipment when venturing outside of your ship.
Temperature simulation. Place down heat extractors and find other ways to keep your ship cool, especially when close to stars.
Lighting simulations. Ensure your crew have enough light. Stars will give off light in the darkness of space.
Develop your own story every time you play.
Combat and defence against alien creatures.
Deep health and anatomy modelling.
Breeding and farming. Collect eggs from hens or harvest plants from growing stations.
Extensive data driven Mod support.
Research.
Plus more…
This is a rough list of planned features though nothing is guaranteed and more may be added.
Ship to ship combat including ship boarding.
A huge galaxy to explore.
Visit planets with different atmospheres, factions and other anomalies.
Explore derelict ships and stations.
Research improvements.
A living universe where faction interactions or player consequences matter.
Various types of crafting.
Animals - pets and husbandry.
A full immersive economic system.
Plus many other improvements across the board.
Whether you want to build a small but nimble ship with a small crew, or a large battleship with lots of crew, the choice is yours. Just ensure you have enough supplies to manage your crew and keep your ship functioning.
Careful consideration must be used when placing doors, power or atmospheric systems in case of breaches or other hazards.
Each time you play, the game's incident system will generate a different galaxy for you to explore. Whichever difficulty you choose will influence how this galaxy or incidents are generated.
Stay in one place for too long or get stranded and your crew will surely die. You must keep moving and find other ships or factions to trade with in order to survive.
The needs of your crew must be met in order to keep your ship fully functioning. An angry crew may rebel, decide not to work or give up completely. Ensure you have enough food and water to feed your crew. You must also choose your captain wisely.
Gear up and fight different species of aliens in melee or ranged combat. Cut off their limbs and allow them to bleed out so you can harvest their meat for food and skin for furniture. Build a medbay to heal your own sick and injured crew.
All the game's data is stored in JSON files. This means it is extremely easy to change anything currently in the game and even add new ones. In the future we plan to expand on this even further.
The author of SpaceSlog has spent over 10 years painstakingly developing a large and popular free modification for Mount&Blade Warband called A World of Ice and Fire. This is the reason for wanting extensive mod support and should hopefully give peace of mind for anyone wanting to purchase SpaceSlog, knowing the author is dedicated and willing to finish a project.
SpaceSlogSteam patch notes
Hey everyone, I have pushed a new update to the developmental branch. Please restart your game client to update. Your current saves should work ok, however several updates do…
SpaceSlogSteam patch notes
Hey everyone, Today I'm releasing another small update that focuses on bug fixes and various improvements. There have also been a couple of small additions; Grenades Be careful…
SpaceSlogSteam announcement
Hey SpaceSloggers, I would like to introduce you to Case Yellow Labs, who are creating Out of Orbit, another solo-dev project. We have teamed up to bring you a bundle featuring…
SpaceSlogSteam patch notes
Adjustments to the camera so its a little more responsive. Reduce human hours until fully rested from 8 to 7. Added initial Simplified Chinese translation thanks to 七光. Fixed:…
SpaceSlogSteam patch notes
Updated French translation - thanks Daneel53 Fixed: A lesson would incorrectly show at the beginning of the game.
SpaceSlogSteam announcement
Hey everyone, Today I'm releasing Alpha 15. I was going to release this as an update to Alpha 14 but bumped it due to the amount of balance and refactoring changes. Meaning, this…
SpaceSlogSteam patch notes
Changed materials received when deconstructing buildings; Player buildings will return the full amount * the health percentage. Non player buildings will return the full amount *…
SpaceSlogSteam announcement
Hey everyone, Today we have released Alpha 14 of SpaceSlog onto all platforms. You can read more about this update below. Research I've heard you, and we now have research in the…