Plug In, Hitch Up, Stay Alive | Dev Log Week 39This week had one thread running through it: what it takes to settle somewhere and keep going. That meant energy to keep things running and trailers to haul what you find, food…
A City, One Block at a Time (Weekly Dev Log 38)I am a week late with this one, so it covers two weeks instead of one, and it arrives with what I promised last time: the visuals are back! Since the September 4 dev log the work…
Rooted at Game Camp 2026 with Epic GamesEpic Games has invited me to Game Camp 2026 to take part in a talk about a subject close to my heart: building games solo, or close to it, with Unreal Engine 5. It is happening…
Rooted Is Coming to Early Access in 2027Let's make it official: Rooted will launch in Early Access on Steam and the Epic Games Store in late 2027! No exact date yet: the game will get one when it has earned it. And…
Rooted Enters Full ProductionHey everyone, Mat here. I want to mark a real turning point for Rooted, so I will say it straight: the game is now in full production! The first chapter of development was…