Destiny 1 project, which aims to port the game to PC, seemingly gets a nod from Bungie boss
Bungie acknowledges modders' efforts to port the original Destiny to PC without issuing a take-down notice.

DestinyBungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.
EurogamerArticleBungie acknowledges modders' efforts to port the original Destiny to PC without issuing a take-down notice.
Bungie announces that vaulted content for Destiny will be returning as new leadership emphasizes the game's importance to the future of the franchise.
DestructoidArticle
Bungie announces plans to restore previously vaulted content in Destiny, indicating ongoing support for the game.
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Quantifying the last dozen years or so, no matter how shameful.
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