
Morbid Metal - Hotfix 23903
Hey everyone, we're going into the weekend with a hotfix for you! Here are the changes: Deleted: Steam achievements "Early Supporter", "Almost There", "Full Potential" and…




Morbid Metal is a hack-and-slash action rogue-lite where you shapeshift into powerful characters. Switch in real time to unleash unique combos and slaughter hordes of deadly machines and intense bosses.




Morbid MetalSteam announcement
Hey everyone, we're going into the weekend with a hotfix for you! Here are the changes: Deleted: Steam achievements "Early Supporter", "Almost There", "Full Potential" and…
Morbid MetalSteam announcement
Hey everyone, Today we are releasing Content Update #3 for Morbid Metal! The Void opens, and offer a brand new, exciting twist on Morbid Metal's combat! Also in this update: 3…
Morbid MetalSteam announcement
Hey everyone, You have rightfully been asking for it for a while now and we are happy to let you know that today we have finally enabled Steam Family Sharing for Morbid Metal!…
Morbid MetalSteam announcement
Hey everyone, We added new Achievements for you guys! So it Begins (Start your first Iteration) can now be unlocked. Fail and Repeat (Start your second Iteration) can now be…
Morbid MetalSteam patch notes
Hello everyone! We're constantly updating the game, fixing stuff and smashing bugs. Check out what's new: 🆕 New Features FSR 3 Upscaler: Added support for AMD FidelityFX Super…
Morbid MetalSteam announcement
Hey everyone, we are back with some fixes for you! Fixed: Player was getting stuck in 4 jump pads in Biome 2 subbiome Fixed: Controller was vibrating nonstop in certain…
Morbid MetalSteam announcement
Hey everyone! Just a small reminder: if you were following the game, but haven't bought it yet, now is the time! Morbid Metal is on Steam Sale right now with a 25% discount. Go…
Morbid MetalSteam announcement
Hey everyone, here is another Hotfix for you! Not included in this Patch: FSR3 Many of you have requested it, and we are currently testing our implementation to make sure…