
Hotfix 1.0.49
Added Added a system that reduces global reputation for failing to pay colonists' wages. Fixed Multiple adjustments to drone priorities. Fixed navigation for most modules to…




Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
The CrustSteam patch notes
Added Added a system that reduces global reputation for failing to pay colonists' wages. Fixed Multiple adjustments to drone priorities. Fixed navigation for most modules to…
The CrustSteam patch notes
Added Added new upgrades to the Tech Center: increased speed of all production module +10%. Added new upgrades to the Tech Center: increased organic growth speed in all farms…
The CrustSteam patch notes
Fixed a bug where the recipe would not be set in modules whose construction was started in a previous version (1.0.30). Fixed a bug where, in some cases, drones could get stuck…
The CrustSteam patch notes
Fixed Fixed a bug where drones assigned to the Cargo Drone Reconfiguration Module would get stuck inside it and fail to convert into cargo drones.
The CrustSteam patch notes
Fixed Fixed a bug where balance changes were not applied to older saves. Fixed one of the possible causes of a bug where, in some cases, quests would stop progressing and would…
The CrustSteam patch notes
Added Added a new encyclopedia page: Manufacturer. Fixed Fixed a bug where colonists remained assigned to deleted workplaces in the Kitchen. Fixed a bug where negative gas values…
The CrustSteam patch notes
Added Added a new module: Large Gas Storage. Added additional points of interest generations that trigger during gameplay. Added new encyclopedia pages: Gas Extractor,…
The CrustSteam patch notes
Added Added new Encyclopedia pages covering Regolith processing at outposts and patrols. Added new artwork to the loading screen. Fixed Fixed a memory leak caused by module…
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