Version 224Good morning, peoples – We just updated the game to version 224, here's a few things that changed: "LET'S GO!" ANNOUNCEMENT We felt that something was missing at the start of the…
Version 223Friends, Welcome to version 223, which we just released. UPDATED SINGLE-PLAYER SECTION The section now does a better job in presenting the different single-player options…
Version 222: Timers, Leave Penalty, Last Round, New LanguagesFirst of all, congratulations to the whole community on reaching 5.000+ players with access and 3.000+ players who have already played the game at least once. The top regions…
UNDERGROUND CLUB OF RADIO ENTHUSIASTSWe just shipped Version 218, which adds an intro sequence to the game: Yes, Cards & Projects is an underground club set up in the old radio, on the outskirts of the Clockwork…
Version 217: Private SessionsGood morning, dear friends – We just released the update to version 217, which has a number of fixes in the texts and UI, and more important – a new feature that the community…
Version 215: Release NotesGood morning, peoples – Thanks for joining the Playtest, and for giving this game a try. We now have close to 4.000 players in the system – with China, Russian Federation and…
Version 213.2Version 213.2 is now released for everyone in the Playtest. spelling mistakes fixed in Gremlinopedia (RU) translation updated, and action sequence added, to ːcardsː "幸运药水"/"Lucky…
Steam Playtest: LET'S GO!Today we start the playtest of Gremlins, Inc. – Cards & Projects, our new game set in the world of gremlins. At the moment, the game is available in English, Simplified Chinese,…
Steam Playtest: Coming SoonThe whole of this week, we've been working on getting the game ready for the Playtest, and we're now very close to going ahead with it: The current version, 212, is available in…
Version 207 & Playtest SoonWe're now at version 207 today, and we're a few steps away from the start of the Playtest. As always (at least in our experience), there was no middle ground: we've had a…
Version 199While I have been on the road in the past month, the team has steadily progressed, and today we find ourselves at version 199. Getting even closer to the Playtest – though not…
Version 181Yesterday we had build 180, and today we're at 181. Processing nicely! As of this morning, we now support single-player Challenges, of which you will find 2 in the Playtest:…
Version 179.1This week we've switched to a new mode of development: * identify the area * have everyone in the team work just on that area * flag issues that are a must for the Playtest…
Version 176We're at version 176 as of this weekend. Progressing on the main menu, as well as UI related to specific cards. Still some way to go before we have ladder (done design-wise, but…
Version 171.2We continue working on the game, with regular builds. This weekend we worked with version 171.2: There's a lot of progress, but also multiple things that we want to improve. What…