
Patch v202610030813
Fix a bug where springs that started in compressed/extended state didn't have the same maximum extent as springs that started in uncompressed state.




Build physically simulated rovers to transport awkwardly shaped cargo across the rugged terrain of Mars. Earn funds, unlock new parts, and use your ingenuity to help the Martians establish a new home. Playable solo or in online co-op!
Mars First LogisticsSteam patch notes
Fix a bug where springs that started in compressed/extended state didn't have the same maximum extent as springs that started in uncompressed state.
Mars First LogisticsSteam patch notes
Fix a bug where generated outputs on e.g. the Sensor wouldn't work correctly in co-op.
Mars First LogisticsSteam announcement
Hi, I was recently reminded that Mars First Logistics 1.0 had it's first birthday yesterday! To celebrate I thought I'd make the original prototype of the game available on…
Mars First LogisticsSteam patch notes
Fix a bug introduced in the previous update where loading a vehicle with a slider part, such as the Fish Fetcher, would cause the game to freeze.
Mars First LogisticsSteam announcement
This is a small update with a couple of requested features: The light, medium and heavy spring parts can now be placed in a compressed or expanded state. To change the start…
Mars First LogisticsSteam patch notes
Allow automations using parts like the Sensor and logic gates to continue to function while using the Theodolite. Fix a bug where large vehicles would sometimes spawn inside…
Loading more games…