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DeadOS

Benn Powell

DeadOS is an early access zombie outbreak simulator by Benn Powell that focuses on city-wide scenarios where you have access to fully customize your apocalypse experience from beginning to end. Simulation. Sandbox. Survival!

IndieSimulationEarly Access

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About This Game

Simulation.
Sandbox.
Survival.

DeadOS is an early access zombie outbreak simulator that focuses on city-wide outbreak scenarios where you have full access to customization of the experience from beginning to end, made by indie game developer and randomizer creator Benn Powell.

Build your own zombie apocalypse! Do you want slow, shambling hordes that consume the living, or a fast, rapidly spreading infection that doesn't allow time to react?

Features



  • Up to 25,000 humans simulated in a city area of up to 900 city blocks.
  • Nearly every element of the simulation is adjustable. Zombie speed. Human Accuracy. Ammunition.
  • Take remote control of any individual during any point of the simulation, whether they are survivor or infected.
  • Create your own city blocks to personalize the city
  • Adjustable simulation speed to optimal performance for your machine.
  • Retro visual style

Community Activity

  1. DeadOSSteam announcement

    Version 0.44.1 is now live!

    Hi everyone! I've added the ability to take custom screenshots into the Save Scenario screen so that your created scenarios can have their own in-game little thumbnail images.…

  2. DeadOSSteam announcement

    Version 0.44.0 is now live!

    Hi everyone! I've added something I've been wanting to add for a long time this update: You can now save and load your own custom scenarios! The scenario will save the city (you…

  3. DeadOSSteam announcement

    Version 0.43.3 is now live!

    Hi everyone! I've got a bit of a story to tell you this update. It started as a simple task: I wanted to add the ability to load and edit existing cities on the city generating…

  4. DeadOSSteam patch notes

    Version 0.43.2 is now live!

    Hi everyone! This week I decided to tackle the bug list that was beginning to pile up, so here come the fixes! The loot and barricade buttons in control mode were always…

  5. DeadOSSteam announcement

    Version 0.43.1 is now live!

    Hi everyone! I wanted to start expanding how the military operate and overhaul how the military screen works. I didn't like how selecting the drop zones for the military on this…

  6. DeadOSSteam announcement

    Version 0.43.0 is now live!

    Hi everyone! It took a little longer than I expected but I've overhauled the way the police stations work because I've not been happy with it. The "Assign Police Station" section…

  7. DeadOSSteam announcement

    Version 0.42.1 is now live!

    Hi everyone! I've reworked the City Generating Screen and it has new options: You can now specify how much a randomly generated city is covered in parks, or the number of…

  8. DeadOSSteam announcement

    Version 0.42.0 is now live!

    Hi everyone! This update has been a long time coming and I know you've all wanted it, introducing the Hospital update! This large new building will spawn in each generated city.…

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