Patch v4.2//misc changes - Zone Exit: Moving directly up into the edge of the exit will no longer nudge you into the Exit (in case you did it accidentally). - Terminal - Artifactor…
Patch v4.1//misc changes - When entering a Cursed Deadzone for the first time that run there is now a Terminal next to the entrance that explains what the Cursed status effect does. -…
Cursed Update (v4)Welcome back dead'eads to a right clanker of a content update. 2 new classes have been added. There's the Busted Clanker who tunes his unique unremovable Arm-Blaster gun and…
Patch v3.3//misc changes - Weapon - Bent Pipe: It now has the Stun trait. - Class - Filthy Boneraiser: Their minion sight range has been vertically reduced (they had a habit of going after…
Patch v3.2//misc changes - Weapons - Hand Flamer, Flamethrower, Heavy Flamer: They now have a new trait called Inferno (which is just a better version of Burn). - Boss - Giga Werewolf: The…
Patch v3.1//bug fixes - Achievement - Filthy Boneraiser Class Unlocked: This wasn't triggering. - Shooting a Werewolf Lad before it had transformed would cause a crash if the shot didn't…
Boned Update (v3)Welcome back dead'eads to a right filthy content update. 2 new classes have been added. There's the Guru Elder who has ready access to every Talent and has a knack for enhancing…
Patch v2.4//misc changes - The extra chance for you to hit after missing has been increased in the 1st/2nd zone to 44%/33% (instead of 33/%/22%). - Class - Vampyre Highborn: The Sucker…
Patch v2.3//misc changes - Class - Bionica Ripperdoc: The Ripperdocced screen now says what the various stats do. - Melee Weapon - Dragon Tooth Blade: This has been renamed to Dragon…
Patch v2.2//misc changes - A new Change Target key/button has been added so when not using a mouse you can choose which enemy to attack. - Skins: The Heavenly Tears colour has been…
Patch v2.1//misc changes - When entering the Choose Character Class menu it will now check and give any suitable Class Unlock achievements (in case it didn't give them the first time). -…
Wizardly Update (v2)Welcome back dead'eads to the first of several content updates! Since it's the first there's more of a focus on core improvements to get the foundation solid to build upon. A…
Patch v1.7//misc changes - Tutorial: It now mentions how to reload a gun. - There's now an Action List key for when using the keyboard without Mouse Support. - Action List: When using a…
Patch v1.6A new mechanic has been added called Actions as a bit of a test run to see how they feel. They aren't explained in the ingame tutorial so I'll just explain them here for now. 5…
Patch v1.5//misc changes - When hovering over your Loadout weapons using a mouse it will now show their weapon range circle around you. - Tutorial: It now explains skipping a turn. -…
Patch v1.4//misc changes - The Camera movement is now smoother (previously the world objects around you had a slight jitter). - Tutorial: When using a gamepad it will now mention you can…
Patch v1.3//misc changes - You can now use the right analogue stick on gamepads to move diagonally. - The different item types now have their own colours (eg so rifle names are a different…
Patch v1.2//misc changes - Weapons that have less than 11% Durability are now shown in Red. Hovering over them will also say they are close to busting. If you attack and the Durability…
Patch v1.1//misc changes - Tutorial: It now better explains leveling up and your weapon loadout stats. - If your weapon busts then it now plays a special sound effect, shows a visual…
Deadzoned Early Access Launch!Welcome dead'eads to the Early Access launch of Deadzoned! The game is pretty close to being fully finished but I wanted to run it through a couple months of Early Access to…
Alpha Demo Playtest #4Welcome back Deadeads. Another Steam Next Fest is here so I thought I'd update the demo to where it's currently at in development. There's nothing too major this time, mainly…