Patch 0.5.6.4Added: "Corrupted" head accessory to European dragon, Wyvern and Lindworm Added: Hallowen decorations to spawn and Athyne Added: Quest info now shows item thumbnails and tool…
Patch 0.5.6.3Added: Voice proximity chat: Push-to-talk is enabled by default (default key is 0 but can be changed under controls > keybinds > voice) Added: Option to locally mute/unmute other…
Roadmap UpdateHello Draconians! Here is our roadmap for the next few months: If you encounter any crashes, bugs, or other errors in the game please let us know by filling out the bug report…
Patch 0.5.6.0Added: "Crowned" and "Observer" Ko-fi reward accessories to European dragon, Lindworm and Wyvern in the character creator Updated: Engine from 5.7 to 5.8 Updated: Adjusted…
Draconia Developer Q&AYarn Fossil just released a Draconia Q&A video where we talk about the future of the game and a few other topics surrounding it! You can watch it over on their YouTube channel:
Patch 0.5.5.5 & New Ko-fi GoalsHello Draconians! Updates will be paused for a little while after this update, as we are about to upgrade the game to Unreal Engine 5.8. Once we are done with the transition and…
Save 30% on Draconia during the Steam PvE Survival Crafting Fest!Hello Draconians! Draconia will be 30% off during the Steam PvE Survival Crafting Fest, starting today and running until September 7.
Hotfix 0.5.5.4Updated: Unique quest items can now be destroyed using the right-click context menu Updated: Better loot placement algorithm, which should prevent enemy loot from falling through…
Hotfix 0.5.5.3Updated: Item type for Luxmatres leaf Updated: Reduced Light sources affecting volumetric lights Updated: Increased networking rates Fixed: European Dragon tail fin attachment…
Hotfix 0.5.5.2Fixed: Root bone socket names for Euro and Wyvern Fixed: Server crash Removed: Throttle movement
European Dragon out now! / Patch 0.5.5.0Hello Draconians! Today, we are releasing our largest patch yet, which adds the European Dragon as a new playable character, along with new NPCs, new quests, and lots of QoL…
A Brief Dev UpdateHello Draconians! We are briefly breaking the silence to let you know what we are working on at the moment. 1) As most of you know by now, the European Dragon's release date is…
Hotfix 0.5.4.31Added: 3 new locations to island 1 Added: New harvestable type: Tree trunk Added: Light sources along the main path between Aphtaria Hawa - Jagron Tajo - Brakz Caryes for better…
Hotfix 0.5.4.29Updated: Upscale setting backend code Updated: Upscale option labels to TSR, Nvidia DLSS, Intel XeSS Updated: Intel XeSS plugin Updated: Nvidia DLSS from 3.5 to 4.5 Fixed:…
Patch 0.5.4.28Added: Dragon turtles, crabs and elementals can now drop loot upon death Added: New items that can drop from enemies Added: New NPCs Added: 55+ new daily quests (more and other…
Draconia Survey & New TrailerHello, Draconians! We would appreciate it if you could take a few minutes to complete our latest survey to help us better understand our player base and what motivates our…
Patch 0.5.4.24Added: New NPCs Added: New quests (daily + unique) Updated: Fast travel point actors Updated: Light actors: Reduced volumetric lighting intensity and overall intensity, minor…
Patch 0.5.4.23Added: 6 Griffin emotes (3 ground, 3 air) Added: Small (partially temporary) water sources to island 2 and 3 Added: Some environmental threats Updated: Island 3 (it's still under…
Draconia Dev Blog 06/2026Hello Draconians! A new dev blog is ready, summarizing the most important changes we've already made and those we plan to make in the future! A lot has been happening on our end…
Patch 0.5.4.22Updated: Crafting recipes now show the item description and effect Updated: Character camera component to fix some issues with the new movement Updated: Refactored chat system…
Patch 0.5.4.21Added: Search function to crafting list Fixed: Wyvern flying upwards animation issue Fixed: Partial texture blurriness Draconia Discord https://discord.gg/draconiagame
Patch 0.5.4.20Added: Idle turn Added: Back basic controls of flight combat mode (Space/Ctrl altitude changes) Added: New approach for AI attack distances Updated: Pressing "G" again while…