Meme and Photo Mode Community EventKnights! This month we are not doing one of our traditional community challenges, but instead are hosting a community event to check out your best CKF memes and Photo Mode shots!…
Update #100 🎉🎉🎉 - CYBER CENTURION EXPANSIONHuge milestone for the game today as we release our 100th free update for Cyber Knights: Flashpoint! 🎉🎉🎉 This expansion includes an all-new storyline that offers an end-game…
Update #99B: Up to the EdgeWith the big special 100th update still a few days away, we're hitting the streets with Update #99B, another one "right on the edge" of being worthy to qualify as 100th, but not…
Update #99: Metal HeadKnights and mercs, we've got another content update coming online today with 4 new appearance options, including full helmets, fixes for the deltaware cybernetics that need to…
Update #98: Sharp LookKnights and mercs, we've got another content update landing today with some new appearance options, preparations underway for helmets, some additional Talent balancing and…
Update #97: Zeroed SightsCyberpunks, low lifes, heisters, denizens of the future that is now - welcome to the Steam Cyberpunk Fest! We hope you'll join us in New Boston for an on-going heist fest, cyber…
Milestone: Project KHRONOS storyline + new story rewards + mobile supportKnights and mercs - we're back again and dropping another big and free content expansion today - the Project KHRONOS story expansion, new outfits for your characters, new rewards…
Update #95: New Boston ScarsLet's keep the midsummer content updates rolling! This week, we've brought another set of cosmetic options to your heisters, improved how your Face's Armwork Talent is displayed…
Update #94: Jupiter's Private ArmyWelcome to midsummer content party of updates! Help us keep the New Boston zone busy by heisting away, and enjoying new content of all types raining down on this domed city. With…
Update #93: Stress RepoA big welcome to all the Knights and mercs who are joining the fun in the last 2 days of the Summer Sale! Welcome to the heist - as always, we advise: speed, stealth, or…
Update #92: The Final FormA big welcome goes out to all the new Knights and mercs who have gotten on the heist train during this year's Summer Sale! Thanks for heisting with us - here is the second of…
Update #91: Out-of-TownerWelcome all Knights and mercs who have piled into the New Boston zone during Summer Sale! Thanks for heisting with us - here is the first of some summer-of-content new updates…
Update #90: Big Game HunterKnights and mercs - another weekend update is landing hot in the NBZ. With Update #90, we've delivered some major performance gains across the game and some very commonly used…
What's changed in 1 year?Since full-launch, Cyber Knights players have enjoyed a steady stream of new content and improvements, backed by our updates-never-break-save-games policy. Cyber Knights launched…
Update #89: Retirement and Custom DIfficultiesKnights and mercs! This week's update brings you awesome new Custom Difficulty options to help you play just how you want to (thanks to all the players suggesting these!) as well…
Our 1-Year Celebrations Begin! New Story Content & More.Today we're kicking off a two-week sale & celebration around the game's 1-year full-launch anniversary (June 2nd)! 🎉🎉🎉 Thanks to the great reviews you all have given us on…
Update #87: Dockside Power WashKnights and mercs! Another Sunday and another exciting update is hitting the streets of New Boston. With this update, we've given special attention to areas of the save system,…
First Floor Community ChallengeInfo on the challenge can be found below the wrap up: It's been a busy month with our First Floor Challenge. Lots of chatter both on Steam and on our Discord all month about the…
Update #86: Options TraderKnights and mercs! Sunday's update goes after a set of highly requested improvements directly from our players. We're always watching the stream of F10s, Steam forums and our…
Update #85: Roll UpKnights and mercs! We've got another big follow-up to the Ward War that addresses some areas the Era could feel more engaged, improves the mission HUD for long press End Turn for…
Update #84: Ward War ReverbKnights and mercs! We are excited to follow up the new Ward War Era with a major patch that addresses the majority of community issues reported (there are still a few open F10s…
Update #83: Ward War Improvements and Shadow SitesKnights and mercs! We are on the last big weekend of the 40% off Ward War sale and excited to bring you another round of improvements, fixes and suggestions directly from our…
Update #82: Ward War Follow-UpKnights and mercs! It has ben a wild weekend with so many new players joining and so many players getting into the Ward War already! We've already prepared a patch with a lot of…
Milestone: New "WARD WAR" ERAKnights and mercs - we're dropping another huge and free content expansion today - a new Era, the Ward War! This period of time sees great upheaval in New Boston as two major…