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12 HOURS

12 HOURS

Second Reality

The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

ActionIndieSimulation

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About This Game



Indie horor from the first person. The protagonist was in a very nightmarish and realistic lucid dream, he needed to find a way to wake up, avoiding the creepy creature that was chasing him. Find a way to wake up, each time the level is generated randomly.

What is available in the early version:
- large game level;
- enemies;
- the level is generated each time in a new way;
- creepy atmosphere;
- story mini-quest.

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