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Pray they don't get scratched...

Tangible, Dense, and the Hum of the Disk

rubrical

We are a very interesting turning point in gaming. There are so many over priced games, and the companies behind them are pushing harder and harder to get everything that we have to offer. I wish that I could say that this meant that they are outsourcing and talking to the people that play their games, and use that to make the experience better. I wish that I could, but the reality is that they want every penny that we have. Although, wanting this to be something that is mentioned, it is not the intent of this post.

I recently discovered that there was a used game store in my city, which unlocked a beast in me that I didn't realize was waiting dormant in me. Growing up in the family that I did, I was around games all the time, but with there being older brothers in the mix, I often got the short straw. I watched them play so many games, but really never got the chance to give the time that I wanted to them. Now, as an adult, I can chose whatever I want to put my time into.

Multiplying my GameCube, Wii, and PS3, libraries by 10, invited a new way for me to experience gaming. The disks were nothing new, but the love and observation of it was new. Even though the graphics aren't the best that the world provides, I am looking forward to playing the first GTA then spending $100 dollars on the newest one. Utilizing the age of these games as something to admire, then as something to cover up and erase.

If there is anything that I want for people to experience with video games in the year 2026, is to play some flash games in a browser or to push the power button on a GameCube and hear the disk begin to spin and the console intro to hit.

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