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Publisher: Visco
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Neo Drift Out: New Technology

Neo Drift Out: New Technology

Visco, SNK

This is an arcade-style rallying game with a particular isometric view. To start, players chooses between three big Japanese rally-spec vehicles—the Mitsubishi Lancer, the Subaru Impreza, and the Toyota Celica—which vary in their Speed, Control, and Body stats. In each racing stage, the player needs to get to the finish line in the shortest time possible. If the clock hits zero, the player loses and the game is over unless they can continue. While driving, the time is hindered by barrels, puddles, slippery ice, cones and other obstacles in the player's path. Even other cars driving can be an obstacle. Also the player has to keep straight when driving up slopes, or the car will swerve and crash. The player can gain more time if they make it through checkpoints in between the starting and finishing points. The player can also take shortcuts. Before making a turn, the player will always get an immediate warning on the screen with a voice saying which direction the player ought to turn and certain warnings. Aside from the starting Practice stage, there are six other stages to be conquered: European, African, Snow Land, Southern Hemisphere, Scandinavian, and Great Britain.

Racing
Ganryu

Ganryu

Visco, SNK

Musashi Ganryuki, known outside Japan as Ganryu, is a platformer and hack and slash video game developed by Visco Corporation and published by SNK in 1999 on Neo Geo MVS. It is loosely based on Miyamoto Musashi's fight with Sasaki Kojirō. Sasaki went by the fighting name of Ganryū, hence the game's name "Ganryu Musashi". The game's selectable characters are the samurai swordsman Miyamoto Musashi and his female kunoichi counterpart Suzume. The mission of the game is to rescue Musashi's love Otsu from a clan of evil ninja led by Kojiro Sasaki. Players are armed with a sword (katana for Musashi/kaiken for Suzume) and a grappling claw. The claw serves as a long-range weapon, and can act as a grapnel in certain settings to reach higher ground or ascend over chasms. A powerful projectile attack can also be achieved by holding down the attack button, although this takes time to charge. Additional temporary weapons can be found throughout the game, such as shuriken for Musashi, kunai for Suzume, and an "energy ball" weapon. Upon rescuing hostages, rewards are given to the player in form of food (onigiri, takoyaki), which can restore health, or ryo coins for extra points.

AdventureArcadeHack and slash/Beat 'em upPlatform
Kokontouzai Eto Monogatari

Kokontouzai Eto Monogatari

Visco

This is a strange game that deals with two cats; a pink and white one (player 1) known as Nyan and a brown and white one (player 2) known as Dodonpa. One day, Nyan questions the Chinese Zodiac and wonders why a cat isn't part of the zodiac while others like the dog and monkey are. Dodonpa isn't really bothered by it so much and sort of teases Nyan but then he too wonders about it and Nyan (feeling inspired) gets optimistic. The story of the game has Nyan and Dodonpa eventually going to meet a fairy after battling 12 animals (specifically of the Chinese Zodiac) in order to make the request that cats be part of the zodiac. Apparently, if you play with player 2 and beat the game, the ending is slightly different or so I hear. Kokontouzai Eto Monogatari (KEM from this point forward) roughly translates into "Chinese Astrology Story for All Ages". However, the game has a lot of stages for a puzzle game (13 to be exact) and the speed picks up pretty quickly so as childish as it looks, it definitely requires skill on the later levels. It is a fairly simple and charming game (it's funny how the cow/ox of stage 2 will "power-up" and win by drinking milk, lol), but the CPU definitely shows aggression pretty quickly (if you couldn't tell by watching this video). Visually, the game is pretty good and doesn't do anything over-the-top, but still manages to be pretty decent for the genre. The audio is okay; I don't have any qualms with it, but nothing really jumps out at me (the music is geared for the kids). It's not necessarily my cup of tea, but it isn't necessarily bad (I have different tastes in music). KEM plays like many other drop puzzlers in the general sense; you match three blocks and they disappear. You can create chains and drop big piles of junk on your opponent. To destroy said junk and get your breathing room back, you must match blocks that are touching the junk. When you do so, the blocks and junk next to it will both vanish. KEM does have a trick up its sleeve; orbs that when matched, destroy all treasure boxes (just another type of block that you can chain with) as well as any orbs you didn't match that are scattered on your screen. By matching three orbs together when your screen is full of blocks, you can cause massive chain reactions or massive gatherings of blocks to be destroyed all at once. Naturally, you will deal a huge blow to your adversary when you do this so timing is essential (and the opponent can too so watch out!). At any rate, KEM is a pretty decent game to play with silly characters and decent audio/visuals.

Puzzle