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The Manhole

The Manhole

Cyan Worlds, Fujitsu, Activision, Prolog Software, Tonkin House, SUNSOFT

A world of epic wonder and whimsical magic. A fantastic world where every character comes alive and every new hallway leads to another wild dream. Just point and click. Soon you'll find yourself shooting down a winding waterway with Rejan Elephant. Click again and you're climbing to the top of the rook tower to great Molly Rhinoceros. Click on Mr. Rabbit's dresser drawer and moments later you're flipping through the pages of his noisy ABC book. Or you're suddenly transported to dine with that esteemed soul-cat, Mr. Dragon. So let the child in your home become the main character in a journey through an unforgettable land. A land where imaginations run wild and creativity is as close as the next wonderful doorway. Though officially for children, The Manhole has bright colors, magical locales, and cheerful adventure to delight players of all ages. Follow Mr. Rabbit through the manhole and into one of the most wondrous make-believe worlds you'll ever find. Your adventures under the manhole will take you to many odd places -- in this game, the journey is much more important than the destination.

AdventurePoint-and-click
Ys IV: Mask of the Sun

Ys IV: Mask of the Sun

Tonkin House

After having defeated the ultimate evil in his previous adventure, the great hero Adol stands on a sea shore, thinking about the fate of the once peaceful Utopian land of Ys, while the wind is blowing through his red hair. Suddenly, Adol notices a bottle, thrown onto the shore. It contains a letter, written in a foreign language, in which an unknown person asks Adol to come to his land and save it from a mysterious evil. Adol decides to accept the offer, and thus his adventure begins again... Ys IV: Mask of the Sun is an action RPG with a combat system like the earlier Ys games. An enemy should be rammed from the sides in order to hurt him. If performed incorrectly, the player will get hurt himself. It's also possible to use magic and position oneself strategically in battle so that the enemy won't be able to inflict any damage.

Role-playing (RPG)
Cyber Knight

Cyber Knight

Compile, Tonkin House

Cyber Knight is an RPG with a science-fiction theme of being lost in an alien galaxy. The game takes place in a top-down view for movement on planets and areas, a side-view for combat sequences and a first person menu system when aboard the Swordfish starship. The Swordfish can travel between stars, scanning worlds for information. If the ship is able to land on a planet, three crew members piloting three Modules (giant robots) can be selected to debark and explore the planet. Many planets will have towns or people living on them which can be talked to in order to uncover information. Different quests are assigned in order to find the items necessary to progress. There is no system of currency or buying items. Instead, many defeated Berserkers leave behind "NeoParts", which can be brought back to the Swordfish's lab. Analysis of these Neo parts unlocks enhances statistics (endurance, agility, accuracy, etc) for the Modules and new weapons for them to carry. The six modules are unique in statistics, and also the six pilots each carry different skills. Combat takes place in turn-based combat on a 6x6 squares field. Seen from the side view, the three modules can be positioned in relation to enemies in order to attack, using a variety of melee and long-ranged weaponry. Ammunition is unlimited, but each module also carries a number of "options" that are consumable attacks. Each Module has two sets of hitpoints: one for the pilot and one for the module itself. If either one of these reaches zero, the module is destroyed. In order to heal, the party carries 10 each of repair kits and first aid kits, which must when not in combat. These kits, as well as options and defeated pilots or modules can be restored by returning to the Swordfish.

Role-playing (RPG)Strategy
Tasogare no Ode: Ode to the Sunset Era

Tasogare no Ode: Ode to the Sunset Era

Tonkin House

Tasogare no Ode - Ode to the Sunset Era (Koukon no Ode): Ruckert (the game's main character) is a troubadour and is on a ship, the ship was caught in a storm and shipwrecked. He wakes up on a beach of an island. He realise that he lost his instruments and decide to go to the village near the beach. As soon as he arrives he got caught in a barroom fight and after that he will start his journey and will meet some people that will join him in his adventure. To advance in the game the player will have to use different objects that he will obtain talking to some characters. The game features music institutes in the towns where Ruckert can go. As he is a musician he makes music attacks in the battle parts. The game uses 2d graphics engine and orchestral music.

Role-playing (RPG)
Ys III: Wanderers from Ys

Ys III: Wanderers from Ys

Nihon Falcom, Tonkin House, Tokyo Shoseki Co., Ltd.

Adol Christin's long-time friend, Dogi, wishes to return to his home town of Redmont after hearing about strange disturbances that are happening there. Always looking for an adventure, Adol joins him and soon finds out the cause of this new evil. s: Wanderers from Ys breaks away from the "bumping into enemies" battle system of the first two games, allowing Adol to control his sword in a variety of directions. Beside changing the battle system, the game's perspective switches to a side-scrolling view, as opposed to the top-down one of the previous games. Adol also has the ability to jump now. New to the series is the use of magical rings, which give Adol different powering-up abilities such as healing and shielding. The game also uses various key items found along the way to solve minor puzzles and progress the story.

AdventurePlatformRole-playing (RPG)
Sylphia

Sylphia

Compile, Tonkin House

Sylphia is a vertical shooter published by Tonkin House. The game draws from Greek mythology and tells the story of Sylphia, a female warrior with a tragic destiny. Her tale starts as she lays fatally wounded in the temple of Athena - merciless monsters have taken over the city and she perished as she desperately tried to protect innocent villagers. The gods, touched by the sincerity of the young woman's devotion and love, decide to give Sylphia another chance... Now turned into a Sylphid with tremendous powers, the female warrior embarks on a long journey of revenge, ready to fight for her homeland. Sylphia starts equipped with a fairly basic fire weapon that can be upgraded in various ways - four different types based on the four basic elements are available throughout the game, from Fire (Red), Air (Green), Water (Blue) and Earth (Brown). Each weapon type is associated with an additional sub-weapon which range from Homing Fireballs (Red), Reverse Fire (Blue), Ring Blades (Green) and Rotating Rocks (Brown). Sylphia can also trigger a devastative special attack that deals great damage to on-screen enemies - this power is obviously available in limited quantities and may only be be used in desperate situations. Various other items are available for the taking, such as extra lives, Mirrors/Gems (slowly increase a health bar located at the bottom of the screen that gives the player an extra life when full) and Green Orbs (increase the active weapon's power level). Sylphia consists of eight stages and is single player only.

Shooter
Kattobi! Takuhai Kun

Kattobi! Takuhai Kun

Advance Communication Company, Tonkin House

A top-down driving game where the player must deliver various packages around town, upgrading their moped as they complete jobs. The game has a subversive sense of humour. Kattobi! Takuhai-kun ("Fury! Delivery Boy") is a top-down action/driving game from Advance Communications Company and Tonkin House. The player is a delivery boy who must make a series of increasingly surreal deliveries across town, occasionally leaving the country and getting into trouble with drug trafficking. As the player complete jobs, they can use their earnings to buy better two-wheeled delivery vehicles, upgrading from a pedal bike to a moped to a state-of-the-art motorcycle. Destroying their vehicle (by losing a life) drops them back down to the regular pedal bike. The game was released exclusively in Japan on the PC Engine. It is perhaps best known to western audiences for its appearance on an episode of the Japanese video game TV show GameCenter CX.

AdventureSimulator
Cyber Knight II: Chikyuu Teikoku no Yabou

Cyber Knight II: Chikyuu Teikoku no Yabou

Group SNE, Tonkin House

Cyber Knight 2 is a direct story sequel to the original (whose translation was also done by Aeon Genesis.) After the Swordfish´s crew reappears in known space, they are apprehended and imprisoned by the Earth Federation, a new military dictator having seized all of the Swordfish´s alien technology developed in the distant galaxy. It is a time of civil war amongst the federated planets, and the crew has been thrown directly into the center! Soon, new weapons called Metalliforms are created, which the General intends to use to conquer the galaxy! This thing´s moved really fast. It took just under two months, but it´s at the point where the game is not only fully playable, but it´s also one of the nicest pieces of work I´ve done yet. Seriously, the hacking on this is really pretty. Variable-width font for the main dialogue, multi-line 8x8, text hacked to allow more space... You name it, this thing´s got all the bells and whistles. The gameplay is fantastic, too. It´s got everything about the original Cyber Knight that was refreshing and nifty, cleans up the spotty bits that were a little aggravating, and improves on the forumla ten times over. This game is seriously amazing, folks. I haven´t had this much fun playtesting a game since Shin Megami Tensei. Even if you didn´t like the original Cyber Knight, chances are you´ll love this one. The story´s better, there´s an autobattle, there are even more neoparts, the star map interface is greatly improved, your "inactive" characters are automatically relegated to Support Modules and are able to not only gain combat experience but also use their skills and sometimes even finish battles before they even begin... The list goes on! It´s done and there shouldn´t be any problems, so play and enjoy!

AdventureRole-playing (RPG)
Super Turrican

Super Turrican

Factor 5, Tonkin House, Seika Corporation, Hudson Soft

The lost colony of Alterra is a completely man-made lifeworld abandoned long ago in a nearby galaxy. Alterra is actually five colonies in one. Each self-contained habitat has been separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link. MORGUL, for short. Early colonists used MORGUL to render Alterra inhabitable. But a cataclysmic quake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk. For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's challenges consist in eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.

PlatformShooter
Gun Nac

Gun Nac

Compile, NEXOFT Corporation, Tonkin House

The most happening place in the universe is the trendy, upscale solar system of IOTA Synthetica, part of the Galactic Federation of artificial stars. It's as far from dirty old Earth as can be... But don't sign up to go yet! A strange cosmic energy field with a major attitude has engulfed the system, and the most outrageous things are happening. Ordinary inanimate objects are coming to life - harmless little animals are becoming rabid giants - and the freaked-out residents are under attack! The only Galactic Commander who can handle this ordeal is the eccentric renegade called Gun-Nac. He can oust this aura that's threatening the destruction of comfortable artificial life as we know it. But where in the universe is he? He could be as far away as Earth, searching for a new Game Pak. Commander Gun-Nac, if you read this, call H.Q., A.S.A.P., O.K.? We N.E.E.D. you!

Shooter
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