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Publisher: Tokuma Shoten
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Guerrière Lyewärd

Guerrière Lyewärd

Tokuma Shoten

After World War III, humans have finally achieved world peace - or so they thought. Malevolent aliens have infected the human organism in a most treacherous way possible, turning young and pretty women into rampaging, violent nymphomaniacs. Only one person can stop the insanity - the attractive secret agent with the codename Lyewärd. Guerrière Lyewärd is a side-scrolling beat-em-up. The gameplay is very simple: the player moves the protagonist through strictly linear stages from left to right, each containing a few types of female enemies that attack the heroine from both sides. The secret agent can punch, kick, and jump. Power-ups such as health-restoring hearts and invincibility appear at set points during the stages, floating in the air. Each stage culminates with a boss battle against a powerful female enemy; defeating the boss leads to a lesbian sex scene.

Hack and slash/Beat 'em up
Ghostbusters

Ghostbusters

Activision, Tokuma Shoten

Ghostbusters is an action game that features an overhead-view and a side-view. From Ghostbusters HQ, the player must monitor a map of midtown Manhattan for "ghost alarms", as well as for casual, roaming spirits, and plot a route to the alarmed area. Once the route is plotted, the player then controls the purchased Ghostmobile as it drives through traffic. Here, the player is able to capture casual ghosts on the way if they are en route. When the haunted location is reached, the game switches to a side-view. Two of the Ghostbusters will take position, activate their proton beams, and toss a trap to the ground. The player must then use the two Ghostbusters to attempt to lead the ghost(s) over the placed trap. Once activated, the trap springs to capture any ghosts directly above it. A successful capture will earn the player money, which can then be used to purchase new Ghostbusters vehicles and new modifications for it. An unsuccessful capture will see the ghost fly away (after nastily sliming one of the Ghostbusters).

Arcade
Zoku Hatsukoi Monogatari ~Shuugaku Ryokou~

Zoku Hatsukoi Monogatari ~Shuugaku Ryokou~

KOGA, NEC Home Electronics, Tokuma Shoten

Zoku Hatsukoi Monogatari: Shūgaku Ryokō is a mixture of adventure and "love simulation" - more specifically, first love. The player takes the role of a male student and can choose any time period between ground school to college. Every time period has four different girls that the hero can fall in love with. The player must choose one of those girls as the main love object. The setting is the same in every time period: the class goes on vacation to different places in Japan. Most of the game consists of traveling from place to place, trying to be at the right place the right time and make the right decision. The player must assemble a schedule for each location. It is possible to manage the player character's finances, as well as buy items that can be given to the girls.

AdventureSimulator
Love Quest

Love Quest

C-Lab, Tokuma Shoten

Love Quest is a 1995 video game for the Super Famicom that was released exclusively in Japan. Initially, the game was planned to be released for the Family Computer. A prototype copy of this game was leaked into the public and has been sold for a price of 250000 Yen at an online auction that took place in 2008. The player begins the game as a young man with an Oedipus complex who searches for his bride who disappeared during their wedding. Instead of fighting "girls" (who vary in age, occupation, and appearance) in a random encounter, the player has to "win" their heart. Some of their "special attacks" includes the girls biting their nails and using their cosmetics. Items of armor must be bought at boutiques while weapons must be earned by progressing through the story. The video game is set in the backdrop of 20th century urban Japan. There is no sex or nudity; despite the "suggestive" themes of promiscuity that are present in the game. The same girls that "attack" the player also join the play to support and heal him.

Role-playing (RPG)
ClockWerx

ClockWerx

Axes Art Amuse, Tokuma Shoten

ClockWerx is a Puzzle game, developed by Axes Art Amuse and published by Tokuma Shoten, which was released in Japan in 1995. The object of the game is to solve a series of increasingly difficult levels by swinging a rotating wand from dot to dot until the player reaches the "goal" dot. Enemy wands that kill the player if touched march in predetermined patterns around each level's grid. The design is such that, with careful timing, the player can swing through seemingly impassable groups of enemies. Players can also swing from the same dot as an enemy by staying on the opposite side of it, since most enemy wands rotate at the same speed. At higher levels, more enemies are introduced, such as doors that open and close when the player's wand passes over a switch, hyperdots that send players to a different dot, and drops of acid that follow the player around.

Puzzle
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