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Publisher: The Hit Squad
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Castle Master

Castle Master

Incentive Software, Domark Software, The Hit Squad

Initially the player chooses between playing as the prince or princess. The character not chosen is then taken away by a dragon to Castle Eternity. (The location of keys and some other items differ slightly between the two characters.) The game requires the player, through a first person view, to explore Castle Eternity. There are riddles on many of the castle walls, which give gameplay hints. There are also keys and pentacles hidden in various locations for the player to collect. Many rooms contain spirits which attack the player and reduce his or her health. The player's health (represented by a barbell where weights indicate the amount) is also the player's strength which is important for some puzzles. The player's only weapon is an unlimited supply of rocks to throw, but a single hit is sufficient to exorcise most of the spirits. The ultimate goal is to kill the boss spirit Magister (who can only be killed when all other spirits in the castle are destroyed) and thereby rescue the character's opposite number. There are no lives for the player; if health is reduced to nothing the game is restarted from the beginning unless the player loads a saved game. The game was ranked the 39th best game for the Commodore Amiga in Issue 0 of Amiga Power (May 1991). It did not feature in any further Top 100 listings. A budget re-release was reviewed by Linda Barker in Issue 17 (September 1992) receiving a 70% score

AdventureArcadePuzzle
The Addams Family

The Addams Family

Ocean Software, Paramount Pictures, The Hit Squad, Erbe Software

The Addams Family is a platform game based on the characters and settings from the movie (which, in turn, is based on the famous 1960's television series, which in turn is based on Charles Addams cartoon of the same name, which was featured in the magazine, The New Yorker, in the 30's). The game takes place towards the end of the movie: the Addams Family has been evicted from their home by a court order issued by a backstabbing attorney (there's one for the books), Tully Alford. Even worse, the other Addamses: Morticia, Pugsley, Wednesday, Granny and Lurch have gone missing. As Gomez, you must tour the Addams mansion in search of your lost family, battling out mysterious monsters and evading traps, and eventually face your nemesis, Tully.

Platform
Hook

Hook

Painting by Numbers, Imagesoft, The Hit Squad, Epic/Sony Records, Ocean Software

In Hook, based on the 1991 film by Steven Spielberg, the player controls Peter Pan who is trying to rescue his children from Captain James Hook. This version differs from the version of the game by Ukiyotei. While also a platformer, the title by Painting by Numbers also includes flying levels as well as one-on-one fight scenes. From a map of Neverland, the next level to be played can be chosen via a compass-like pointer. Depending on which ones are tackled first, different paths through the game open up, but all levels must be completed before Hook can be confronted on his pirate ship. The locations include caves, forests, lagoons, towns and icy landscapes. Before each level, the fairy Tinker Bell will offer some advice on the goals and challenges to follow. The main goal in every stage is to collect a number of items, like cakes, cherries, coins or peaches, and sometimes a special item like a clock, a tooth and a musical horn. Only when all items have been picked up the level exit will open. Between Peter and the exit there will be various enemies, depending on the type of level: pirates, ghosts, dragons, monkeys, snowmen and many more. To defend himself, Peter can use a sword. Once he has picked up some thimbles, Tinker Bell will start following him, and by using up a thimble he can also send out the fairy to attack. Collecting marbles is also important, as these allow Peter to float along pixie dust, which allows him to reach areas otherwise out of bounds. Lost health is replenished by picking up food. Besides the standard platforming levels, there are also underwater areas. In these, Tinker Bell isn't available to help, and having to swim makes it more difficult to get around. This version is a side-scrolling platform action game, in which Peter Pan can fly and swim Enemies include Hook's henchmen, as well as ghosts, zombies, and monkeys that throw bananas at the player. A map of each level is provided to the player. The player must collect items in order to proceed to the next level. Instructions are provided to the player before each level, and Tinker Bell appears so she can provide the player with hints. Tinker Bell also has the ability to revive the player if all health is lost. The game includes a two-player option. The NES and Game Boy versions are nearly identical to each other. The NES version has 16 levels, while the Game Boy version has 27 levels.

Platform
Smash T.V.

Smash T.V.

Probe Software, The Hit Squad, Acclaim Entertainment

Smash T.V. is a frenetic, dystopian shoot-'em-up set in a futuristic game show where violence and consumerism collide. Created by Eugene Jarvis, the mastermind behind Robotron: 2084, this game takes place in 1999 and puts players in the role of contestants fighting for survival and prizes in a series of deadly arenas. Using a unique dual-joystick control scheme, players must blast through waves of enemies, including mindless beasts and killer robots, while collecting an array of outrageous prizes ranging from toasters to luxury cars. The game's satirical take on consumer culture and media violence is underscored by its over-the-top action and gore. With its intense two-player mode, Smash T.V. offers a relentless, adrenaline-pumping experience that combines skillful shooting with dark humor, creating a cult classic in the arcade shooter genre.. This is the Commodore 64 port of Smash T.V.

ArcadeShooter
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