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Fist of the North Star

Fist of the North Star

Shouei System, Taxan

Fist of the North Star is a side-scrolling action video game produced by Toei Animation and developed by Shouei System for the Nintendo Entertainment System (NES). It was first released in Japan under the title Hokuto no Ken 2, on April 17, 1987, being the second Hokuto no Ken video game released for the Family Computer (Famicom) by the anime production company (which briefly entered the video game publishing business after their success with the original Hokuto no Ken game for the Famicom in 1986), while also serving as a tie-in to the Hokuto no Ken 2 anime series which began airing on Fuji TV a few weeks earlier. Taxan published the localized NES version on April 1989, making it one of the earliest Fist of the North Star products released in the U.S. alongside Viz Communications' English adaptation of the manga. The main differences from the Japanese version are: - The Japanese version is harder because projectiles are randomly thrown at you from the sides of the screen like in the previous game and the first two mini-bosses have to be hit in their heads. - Kenshiro's color was changed from black to blue. - The "abeshi" and "hidebu" power-ups were changed to white and black stars. - The NPCs that appear at the end of some stages were removed for the US version. - In the Japanese version, when you use a continue you are dropped in Stage 4. In the US version, you continue from the stage you were on.

Hack and slash/Beat 'em upPlatform
Burai Fighter

Burai Fighter

Taxan, Taito

In a remote corner of the galaxy, there lives a race of super-brains known as the Burai. For thousands of years, their vast mental capabilities have been focused upon one goal: the conquest of the universe! To accomplish this, they are creating huge armies of robo-mutants - bizarre creatures, half robot and half living flesh. With their seven manufacturing bases producing thousands of robo-mutants each day, the Burai armies will soon overrun the galaxy - unless you can stop them! Strap on your proton pack, charge up your laser cannon, and prepare to do battle with the deadliest army of mutant rogues in the universe. You must somehow penetrate the seven bases of the Burai, where you will confront a super-mutant guarding each base - monstrous creatures like the Giganticrab, Jawsipede, and Fangskull - until finally, you face the terrifying Slimedragon! But with the awesome arsenal of weapons at your command, victory may still be within your reach. It's up to you to rid the universe of the evil Burai once and for all!

Shooter
Serpent

Serpent

Naxat Soft, Taxan

Serpent is a Game Boy snake game exclusive for the North American and Japanese markets. In the future, there is a sport called Serpent. Two fighters in serpentine robotic machines try to box each other in to win the fight. The serpents are detailed in the fact that they aren't just a line, giving a greater sense of realism to the game. Each snake has a fixed amount of lives; with losing a life being a representation of "losing the war." The "game over" message is a simple message saying "the bitter taste of defeat" with an animated picture of a snake crying and accompanied by a melancholic music in a waltz rhythm. There are two modes with four difficulty levels; level 1 is considered to be the easiest (normal speed and enemy performance) while level 4 is the hardest (fast speed and enemies are likely to cheat death). The first mode allows players to simply compete against an opponent while the second mode brings in a series of small snakes that emerge when players take too long conquering a level. Missiles can be launched when the player collects them on the field. White numbers help the player develop a longer body while black numbers make the body shorter. Missiles can either make the enemy faster (black missiles) or slower (white missiles). Winning 7 of the 13 possible matches automatically makes the player into the "champion of serpents."

Strategy